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Talk:Multicrew/@comment-173.79.92.219-20161028192851/@comment-67.193.229.113-20170209040949

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Not entirely, it doesn't really matter if AI can do the job better in the future, a person can generally do just as well in the game as the AI turrets and the extra set of eyes will provide an expanded level of situational awarness that its just not possible to achieve otherwise.

Multicrew will work and depending on how successful it is may even expand to non-combat rolls, if you don't believe me give the Liberator a whirl in Planetside. The Liberator is entirely based around having multiple crew members and its quite possibly the deadliest vehicle in the game when crewed by a skilled and experienced team on voice comms.

As for how they expand it while keeping it fun? That's their job its to take a concept and find out ways to gameify it, for instance I could see engineering having less to do about pips and more in common with playing an engineer in C&C Renegade or the aforementioned Planetside.

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