Talk:Imperial Cutter/@comment-31.46.250.136-20151117120834/@comment-200.113.32.182-20151118154141
Because the ship is a contradiction, the harpoints locations would be very effective for a combat ship, granted it had the handling for that. But it doesnt, which begs the question: If its gonna be a 1100 ton ship with no handling, why it has hardpoints designed for an interceptor with so many forward guns? Why if its supposed the best trading ship it has more weapons than a combat ship? No to mention that it has the better DPS, best shields and best armor.
You could have distributed the hardpoints in a more evenly way around the hull, keep the flying brick handling and you have the first true and real turreted ship in Elite. But as it is right now it make no sense. As you are saying, hopefully there is gonna be some rebalance for live version.
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