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Talk:Imperial Cutter/@comment-2A02:587:3508:5400:2985:741E:6EA2:5F23-20180523104608

From Elite Dangerous Wiki


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    SCORE

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Fighter 9/10

Explorer 2/10

Trader 4/10

Mission runner 8/10

Tourism 1/10

Investment (value/cost) 1/10

OVERALL : 6/10

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   REVIEW

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Cutter is definitely NOT a trader ship. 

Cutter is definetly NOT an explorer ship.

Cutter is definetly NOT a tourist ship. 

Cutter is a 100% combat ship and multipurpose enough for a variety of missions. 

It's easy to fall into the trap of regarding it a trader because it has the max potential cargo hold in the game currently. However, it's not a trader for the same reason that Corvette is not a trader. 

Jump range. 

Anaconda is more trader friendly because it has considerable cargo hold and amazing jump range, plus it can be built to defend and attack any pirate that considers taking a peek to its valuable cargo. 

Cutter is a combat site , just the polar opposite of Corvette. What it loses in maneuverability it gains in ridiculous defense. Cutter is the king turtle, this ship has been designed to fill in the tank role and take as much beating as possible. With a 8B shield cell, 8C shield generator and 6x OA Shield Booster this thing comes almost unkillable. And that is just its warm up ,for the icing on the cake add to its 2 military compartments 5B shield cells.You end up with this monster

https://eddp.co/u/hDo111Nu

However, the Cutter is not unkillable and to make matters worse it will be relatively easy to be killed by even a sidewinder. In the end its betrayed by its abysmal manoeuvrability. However, with the addition of a fighter bay this is also very easy to compensate.  

It's the very definition of the AFK fighter, add your turret weapons, click mouse , release your fighter pilot and go for a coffee. Only ships above Python will foce you to use your insanely powerful 8B shield cell (8A offers more recharge but it has less ammo and hence less total shield recharge) because the 8C shield recharges so fast with 4 pips that will become extremely hard for your opponents to bring it down before you kill them. 

Super expensive ship that must be bought only if 

1) You love the way it looks

2) You have to carry the absolute maximum cargo

3) You love to afk and can affords its ludicrous insurance (although you will rarely lose it)

4) You love to fight a small army of enemies

You should not buy

1) If you cannot afford its insurance 

2) if you cannot afford to pay at least as much for its module upgrades

3) You move around large distances

4) Dont like ships that make you sleep

5) Dont want to sacrifice your first born for it to hear your pleads to fucking turn