Talk:Explorer/@comment-74.141.246.111-20160623043437
[Sidewinder]
S: 1G/G Pulse Laser
S: 1G/G Pulse Laser
BH: 1I Lightweight Alloy
RB: 2D Power Plant
TM: 2A Thrusters
FH: 2A Frame Shift Drive
EC: 1D Life Support
PC: 1A Power Distributor
SS: 1D Sensors
FS: 1C Fuel Tank (Capacity: 2)
2: 1C Bi-Weave Shield Generator
2: 2B Fuel Scoop
1: 1E Basic Discovery Scanner
1: 1C Detailed Surface Scanner
629,380 cr
17-18Ly jump range
Bind these keys in easy accessible spot:
Select target ahead target next in route Set engines to zero D-scanner to 1 or 2 alone Deploy heatsink (do not bind it to 1 or 2 under modules has own key, why scanner doesn't who knows same with why are we moving after jump...)
Fast way to explore for cash select a far away system under max allowable route jump in system set engines to zero activate D scanner turn towards sun select target ahead wait for surface scan of sun target next in route jump and repeat this will keep you moving so npc will never interdict you and you'll rack up 2900cr or about per star scan plus 500 for anything the basic picks up. Obviously advanced scanner rakes it in faster but this to start isn't bad. Also, community data events don't care how much you scan only how many unique systems you bring it from.
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