Talk:Bulkheads/@comment-176.249.62.114-20170810173328
I'm going to try a calculation. It's deliberately simplified, no idea if it's right. Please let me know your thoughts.
Imagine you have a ship with a base hull of 1000. That would give you hull points of 800, 1520 or 2500 with lightweight, reinforced and military/reactive/mirrored respectively.
Now imagine a single hit caused 1 point of hull damage base, which is then multiplied by the resistance modifier. The number of hits each could take would be:
Light: 668 kinetic hits, 800 thermal hits
Reinforced: 1267 kinetic hits, 1520 thermal hits
Military: 2084 kinetic hits, 2500 thermal hits
Mirrored: 1429 kinetic hits, 5000 thermal hits
Reactive: 3334 kinetic hits, 1786 thermal hits
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