Talk:ARX/@comment-96.250.114.167-20190919054653
An important distinction: the new arx system is extremely cheap. Like legitimately one of the most competitive in the market as far as what you get compared to the horrendeous pricing in the first several years of this game (until 2018 IIRC). Yes, the livery system is very far from perfect, but as it stands this is a great step forward in making income more acessible for FDev and content cheaper for players.
In a more perfect world cosmetics would part of actual in game purchases with customization, but that's not the case.
The fact one can earn ARX is good in it of itself, and while I agree the quantity/rate of gain is rather small in its current state, it still opens up options for players and can shave off the need to buy another bracket of ARX with actual money. It is not strictly designed to let you acquire every cosmetic for free, which would be ludicrous IMHO. However there are still improvements needed, such as the need (IMHO) to break down ship kits into their individual components to be bought individually.
Ultimately the game isn't about farming ARX, and I say that as someone who has literally done everything they have wanted in the game, never touched a credit meta, and has every large vessel in the game and never "grinded" or experienced excessive annoyance at progressing in the game, slow or fast.
I don't expect wikia comments to have much weight but I think it's worth tossing this here before people who have 0 idea of what goes into game design, economy, monetization, and a business, start whining about it.
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