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File:DLSS 5 vs ReShade Visual Comparison - Elite Dangerous Odyssey -

From Elite Dangerous Wiki

External video hosted on YouTube.

Greetings Cmdrs.

This video is a compilation of a few things. It features a visual comparison between the vanilla game and the game with ReShade filters applied—configured to my personal taste to keep the look as close to the original as possible while enhancing the Elite Dangerous game graphics to it's maximum potential. It also compares the visuals using only ReShade filters, using only DLSS 5 filter, and using both simultaneously.

This video aims to show you that DLSS 5 isn't the only way to improve a game's visuals, and that doing so doesn't necessarily have to come at the cost of smooth performance.

-- Here is a list of ReShade filters I've used --

  • AmbientLight (AmbientLight.fx)
  • BFBFX: ZenWork
  • AdaptiveSharpen (AdaptiveSharpen.fx)
  • AMD FidelityFx Contrast Adaptive Sharpening (CAS.fx)
  • BloomAndLensFlares (Bloom.fx)
  • Clarity2 (Clarity2.fx)
  • ColourFulness (ColourFulness.fx)
  • HighPassSharp (HighPassSharp.fx)
  • Vibrance (Vibrance.fx)
  • MXAO (qUINT_mxao.fx)
  • prod80_01A_RT_Correct_Contrast (prod80_01A_RT_Correct_Contrast.fx)
  • prod80_01B_RT_Correct_Color (prod80_01B_RT_Correct_Color.fx)
  • LocalContrastCS (LocalContrastCS.fx)
  • PPFX Bloom (PPFX Bloom.fx)
  • PPFX Godrays (PPFX Godrays.fx)
  • prod80_02_Cinetools_LUT (prod80_02_Cinetools_LUT.fx)
  • prod80_04_ColorGradient (prod80_04_ColorGradient.fx)
  • ContrastStretch (ContrastStretch.fx)
  • DPX (DPX.fx)
  • CinematicDOF (CinematicDOF.fx)

-- Some of the above need to be fine-tuned in the settings according to your preference --

GPU: NVIDIA GeForce RTX 5080 CPU: AMD Ryzen 7 3700X Resolution - 1080p + ultra settings in game + supersampling x2.0

🚀 Subscribe for more : https://www.youtube.com/@1980juseppe 💬 Recommended Video : https://www.youtube.com/watch?v=AfZgtG2KgTM

➡️ Get Elite Dangerous here - https://www.frontier.co.uk/games/elite-dangerous-odyssey

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