Board Thread:Council of Admirals/@comment-4555143-20150719161215/@comment-133748-20150720125748
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I'm relatively new to the game so I haven't really explored these groups yet but it sounds like this is an evolving area and from what I'm reading here, I'm finding myself strongly reminded of EVE where player companies hold control over entire regions of the galaxy and I could easily imagine that this is where Elite:Dangerous is headed. To blanket ban Player Groups will undoubtedly cause problems in the future as the galaxy evolves.
While I suspect the policies will need to be tightened as the universe evolves, I think Galnet is a reasonable baseline as it is, to some degree, official acknowledgement of their relevance. As for the line quoted, perhaps we follow the same logic and incidents like that must be Galnet supported.