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Talk:Federal Gunship/@comment-73.76.27.83-20160308015749/@comment-162.25.24.153-20160317103959

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Revision as of 10:39, 17 March 2016 by 162.25.24.153 (talk) (Created page with "Very ammusing read. :) The AI FGS have some very interesting combat startegies. The turn around and spam fire is one, and the one I despise even more is when they boost away,...")
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Very ammusing read. :)

The AI FGS have some very interesting combat startegies. The turn around and spam fire is one, and the one I despise even more is when they boost away, turn around and then boots back to ram you out of the sky.


My tactic is to try to stay inside 1km of them as then they do rarely turn around. Armor on all three of the Federal ships is quite hard,

One on one I have not real problems with the GS when I fly the FAS, in the Viper I normally just boosted away, especially when the GS managed to get in a superior firing position as with all the guns your shileds and armor just melt away.