Talk:Federation/Ranks/@comment-31179914-20170129144148

The game is designed so that the small areas where it can be exploited are found and removed. With an entire line of Multi-Role vessles potentially at one's command, there is little reason not to be able to do any mission that comes your way. Some of the cargo carriers can even make some decent multi-roles. (I have a buddy that flew to SAG A in a type-6 with a pair of passengers and a 22.3LY JR, but thats quite another story.) Bottom line here is, that limiting youself to one type of operation or another is exactly that. Limiting. It's a magical thing once you get 5-10 minor factions allied with you in a small 30LY range. If groomed right the minor factions will even have presence in multiple sectors. If you are able to land, scan, kill and carry not only will you gather funds in smallish amounts, you'll get rep and rank. I completely agree with the superpower/power commodity idea, if the powerplay is your sort of thing. Anything that kills more than once task in a single jump is just plain good work. 

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