Talk:Federal Dropship/@comment-90.3.38.51-20160125024035/@comment-71.231.50.26-20160309070636

I pretty much agree with your conclusions.

I use one primarily for mining and it's well suited to that role, especially in less secure systems.  It can fit a medium mining laser and still mount enough other weaponry to take down an Eagle in one pass.  With careful module selection you can have 64t of cargo space and good enough collector and refinery modules to fill it reasonably quickly.

If equipped with an FSD interdictor and a hatch breaker controller it's also not bad for doing powerplay privateer duty.  Logistics ships seem to mostly be Cobra Mk.III and this stands up to them well.

I think my biggest complaint about it is the jump range.  It's just awful once you've got a useful loadout on the ship.  If it had longer legs it'd be a lot more useful.  It also tends to run hot while fuel scooping, but now that heat sink launchers work in supercruise it's not as much of a problem.

Armor is excellent; I rarely get module malfunctions even at low hull percentages.  I call mine the Bullet Sponge. ;)  Lots of power on tap, too, you can pretty much load it up how you want and run everything at once without problems.

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