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  • Prismatic Shield Generator (category Powerplay module)
    lower recharge rate than standard Shield Generators. This module is a merit reward in Powerplay. The Prismatic Shield Generator's shield strength is almost...
    3 KB (299 words) - 17:10, 17 May 2026
  • Pulse Disruptor (category Powerplay module)
    that has a chance of causing module malfunction in addition to dealing damage. Module malfunction does not destroy the modules, it simply disables them temporarily...
    3 KB (379 words) - 04:48, 31 January 2026
  • Pacifier Frag-Cannon (category Powerplay module)
    the cost of reduced damage per shot. This weapon is a merit reward in Powerplay. The Pacifier Frag-Cannon is available only for a Class 3 fixed hardpoint...
    2 KB (229 words) - 19:34, 4 January 2025
  • Retributor (category Powerplay module)
    with heat rather than direct damage. This weapon is a merit reward in Powerplay. The Retributor trades damage for sheer heat output, leaving it with 50%...
    3 KB (378 words) - 06:05, 24 January 2026
  • Containment Missile (category Powerplay module)
    be applied to this module: High Capacity Lightweight Rapid fire Sturdy The following Experimental Effects can be applied to this module: Oversized Flow Control...
    3 KB (315 words) - 19:32, 4 January 2025
  • Pack-Hound Missile Rack (category Powerplay module)
    most of their damage to a single target module, accordingly requiring greater tactical skill to decide what module is the most important. This weapon can...
    5 KB (565 words) - 03:15, 31 January 2026
  • Mining Lance (category Powerplay module)
    addition to performing as a mining tool. This weapon is a merit reward in Powerplay. The Mining Lance's combat performance is comparable to a Class 1 fixed...
    2 KB (309 words) - 17:35, 30 January 2026
  • Imperial Hammer (category Powerplay module)
    variant that fires a three-shot burst. This weapon is a merit reward in Powerplay. Unlike the standard Railgun, the Imperial Hammer is less of an all-or-nothing...
    5 KB (585 words) - 07:48, 28 January 2026
  • Cytoscrambler (category Powerplay module)
    available only as a Class 1 fixed mount. This weapon is a merit reward in Powerplay. The Cytoscrambler features 61% higher ROF and 109% more damage than a...
    4 KB (501 words) - 08:33, 27 January 2026
  • Advanced Plasma Accelerator (category Powerplay module)
    exchange for reduced damage per shot. This weapon is a merit reward in Powerplay. Like the Plasma Accelerator, it projects relatively slow moving plasma...
    4 KB (469 words) - 16:44, 24 January 2026
  • Concord Cannon (category Powerplay module)
    bursts at the cost of damage per shot. This weapon is a merit reward in Powerplay. The Concord Cannon is available only as a Class 2 gimballed hardpoint...
    2 KB (231 words) - 15:08, 27 January 2026
  • Enforcer Cannon (category Powerplay module)
    significant barrel spin-up time is required. This weapon is a merit reward in Powerplay. It is available as a small class 1 weapon, fixed option only, and is visually...
    3 KB (366 words) - 09:24, 27 January 2026
  • Pirate (section Powerplay)
    profits in your Power's territory. Access to rank decal Access to all Powerplay weapon modules. Rank 34: is the Cytoscrambler Burst Laser. Rank 39: Pacifier Frag-Cannon...
    26 KB (3,963 words) - 11:31, 25 October 2026
  • Powerplay (category Powerplay) (section Process of Powerplay)
    Bubble location ED Powerplay wallpaper Official Powerplay banner Elite Dangerous Powerplay Elite: Dangerous Newsletter #72 Powerplay Player Guide version...
    52 KB (3,978 words) - 01:30, 16 October 2026
  • projectile weapon. — In-Game Description The Fragment Cannon is a weapon module that fires bursts containing 12 projectiles, similar to a shotgun. While...
    4 KB (358 words) - 15:51, 17 January 2026
  • “A key feature of independent colonisation plans is the beacon and suite module used to establish a successful claim. Our secure manufacturing facilities...
    7 KB (747 words) - 21:34, 26 February 2025
  • is not possible to immediately apply a Grade 5 modification to a module unless the module already has a Grade 5 legacy modification from before 3.0. Legacy...
    45 KB (1,920 words) - 18:55, 9 October 2026
  • distributor draw. A variant of the Beam Laser, the Retributor, is available as a Powerplay loyalty reward. This weapon can be modified by Engineers to enhance its...
    4 KB (280 words) - 16:38, 29 November 2025
  • if hitting a critical module like the Power Plant, this can become a hindrance if instead hitting a relatively unimportant module like Life Support. Also...
    6 KB (657 words) - 15:10, 24 January 2026
  • affect Conflict Zones Module Reinforcement Packs added Military slots added to combat Ships Powerplay Consolidation voting added Powerplay security and pirate...
    28 KB (3,041 words) - 01:04, 30 September 2021