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  • simulation of the Milky Way galaxy with dozens of customizable ships, On Foot gameplay, planetary landing, free-form system colonisation and influence the overarching...
    74 KB (9,634 words) - 05:50, 26 October 2026
  • HUD (category Gameplay)
    The HUD, also known as a "head-up display" or "heads-up display", is how all information inside of a ship is displayed in Elite Dangerous. <tabview> HUD/Center|Ship:...
    456 bytes (57 words) - 23:34, 4 August 2025
  • Outfitting (category Gameplay)
    File:Ship-Outfitting-Fer-de-Lance.png Outfitting is a service available at most Stations and Surface Ports that allows pilots to buy, sell, store, install...
    10 KB (823 words) - 16:18, 7 October 2025
  • CQC Championship (category Gameplay) (section Gameplay Mechanics)
    File:CQC-Championship.svg The Close Quarter Combat Championship (aka CQC, CQC Championship) is an arena combat simulation by Utopixx Entertainment. This...
    17 KB (1,886 words) - 07:54, 26 April 2026
  • Ranks (category Gameplay)
    File:Golden Elite logo cropped.png Ranks are earned by successfully completing various activities in Elite Dangerous. There are 6 different rank categories...
    4 KB (171 words) - 20:45, 21 September 2026
  • Permits (category Gameplay)
    File:System-Permits.png Permits enable travel to permit-locked star systems and landing on permit-locked planets. Commanders can check which permits they...
    4 KB (497 words) - 23:35, 10 August 2025
  • Teams (category Gameplay)
    File:Team-Ships-Elite-Dangerous.png Teams allow commanders and NPCs to fly together in a group of up to 4 ships. Teams gain multiple benefits via roles...
    13 KB (1,776 words) - 20:43, 25 April 2026
  • Galaxy (category Gameplay)
    canyons, or land and drive the SRV. The simulation feeds directly into the gameplay such as resources collect and synthesize, surface ports for trade, Points...
    39 KB (4,323 words) - 12:48, 5 October 2026
  • Elite (section Gameplay)
    graphics with hidden line removal. Another novelty was the added twitch gameplay and the inclusion of Elite: The Dark Wheel, a novella by Robert Holdstock...
    23 KB (2,977 words) - 23:24, 29 September 2026
  • On Foot (category Gameplay)
    work in the future with Space Legs and EVA gameplay? 'Just to set the record straight, Space Legs and EVA gameplay, that's way off in the future. That's a...
    33 KB (3,802 words) - 10:47, 23 October 2026
  • Government (category Gameplay)
    File:Faction Government Type.png Government in Elite Dangerous primarily refers to organisational structure and characteristics of a Minor Faction. The...
    17 KB (406 words) - 22:35, 18 September 2023
  • Shipyard (category Gameplay)
    File:Shipyard-Station.png The Shipyard is the option in the menu of a station that lets you buy and sell ships, store ships if you have more than one,...
    3 KB (534 words) - 16:14, 1 May 2025
  • independent developers. Frontier’s development strengths are immersive, fun gameplay design and unparalleled artistic quality underpinned and enabled by cutting-edge...
    11 KB (468 words) - 03:44, 25 October 2026
  • Stripped Down Thermal Shock File:Sidewinder Bounty Hunter - No Engineering - Gameplay - Elite Dangerous Dual Class 4 Pulse Lasers mounted on a Federal Corvette...
    4 KB (304 words) - 06:41, 22 May 2026
  • retains the same principal component of Elite — namely completely open-ended gameplay — and adds to this realistic physics and an accurately modeled galaxy....
    7 KB (872 words) - 07:32, 15 February 2026
  • unique-column-index="1"> </table-progress-tracking> File:Frontier - First Encounters gameplay (PC Game, 1995) File:Frontier First Encounters - MIDI (Roland SC-55) Game...
    5 KB (564 words) - 23:29, 24 August 2025
  • "remodel your ship in your personal style". The ship kit does not affect gameplay. Main article: Outfitting All ships are highly customisable through the...
    14 KB (1,580 words) - 21:03, 21 April 2018
  • Module priority control (category Gameplay)
    File:Module priority control 2.png Module priority control is a feature that allows pilots to prioritize power for specific modules, so that in the event...
    5 KB (334 words) - 19:35, 28 March 2024
  • HUD/Right (category Gameplay)
    File:HomeTab.png This panel shows the player's stats, ship modules, fire groups, ship cargo, and ship functions. The home panel displays a variety of information...
    5 KB (714 words) - 00:00, 5 August 2025
  • Sequence Thermal Conduit File:Sidewinder Bounty Hunter - No Engineering - Gameplay - Elite Dangerous Class 1 Beam Laser Class 1 Beam Laser Class 2 Beam Laser...
    4 KB (327 words) - 16:38, 29 November 2025