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- Engineers (section Pre-Engineered modules)Pre-Engineered modules come with some restrictions: Modules with two modifications will lose their second modification if another modification is applied. In some...45 KB (1,920 words) - 18:55, 9 October 2026
- immediately grant one pre-Engineered module which is placed in storage in local Outfitting. More of these modules can be obtained only by paying more resources...16 KB (542 words) - 05:49, 19 October 2026
- want to travel in style. — In-Game Description The Beluga Liner is a large ship produced by Saud Kruger. Comparable to an Imperial Cutter in mass and even...12 KB (1,185 words) - 05:46, 12 October 2026
- been designated as 'Pattern Beta'. The meaning of this pattern has not yet been determined. — In-Game Description Pattern Beta Obelisk Data is an Encoded...776 bytes (75 words) - 06:50, 30 July 2020
- passengers. They come in a variety of sizes and four quality classes: Economy, Business, First, and Luxury. Passengers can be housed in cabins of equal or...4 KB (278 words) - 16:15, 10 June 2023
- surfaces, and planetary rings, in detail, to locate points of interest and leave your mark on the galaxy in a different way. Bear in mind that cooler stars are...40 KB (4,649 words) - 03:58, 26 September 2026
- Danube Waltz File:Anaconda being automatically docked in 1.4 Beta Docking Computers first appeared in the original Elite game. They were costly, but worth...4 KB (518 words) - 16:01, 2 May 2026
- if powered. Multiple boosters stack in effectiveness. — In-Game Description The Shield Booster is a utility module that is used to increase the strength...3 KB (261 words) - 16:38, 21 May 2026
- Forums: Fleet Carriers - Beta 1 - Feedback Changes PC Gamer: Elite Dangerous is finally getting fleet carriers in June, with beta tests next month Frontier...35 KB (4,433 words) - 11:24, 15 August 2026
- with Tech Brokers to unlock unique modules. Once a module is unlocked, it is available for purchase in Outfitting. Modules that will be offered by Tech Brokers...37 KB (4,845 words) - 14:42, 13 October 2026
- weapons, and modules. Old in-Game description (before ED: Odyssey): This salvage contains circuitry and other components of Guardian origin. — In-Game Description...2 KB (91 words) - 22:23, 14 July 2023
- these can be managed with some quick finger disabling / enabling of ship modules on the fly. The tool tip for Sensors is misleading: there is absolutely no...7 KB (294 words) - 20:31, 17 October 2026
- relating to module technology. — In-Game Description A Guardian Module Blueprint Fragment is an Encoded Material used to unlock Guardian-tech modules through...2 KB (101 words) - 19:01, 14 June 2025
- workshop is The Beach, located in the Beta-3 Tucani system (Beta-3 TUCANI 2 B A). The following modifications to modules are available from this engineer:...3 KB (163 words) - 21:38, 19 November 2024
- nonsensically, in MW. Physically, an amount of stored energy ought to be measured in Joule or something like that; only energy flows should be measured in MW. It...8 KB (414 words) - 10:15, 25 February 2026
- components from a Guardian Sentinel. In their current state they are inoperable, but may be useful for research and development. — In-Game Description Guardian Wreckage...1 KB (64 words) - 04:48, 28 August 2020
- components from a Guardian Sentinel. In their current state they are inoperable, but may be useful for research and development. — In-Game Description Guardian Sentinel...1 KB (65 words) - 06:27, 30 July 2020
- Guardian Power Conduit are needed to unlock all available Guardian weapons and modules. ru:Энергопроводники Стражей...1 KB (50 words) - 06:26, 30 July 2020
- are needed to unlock all available Guardian Ship-Launcher Fighters and modules. ru:Данные с обелиска «Эпсилон»...897 bytes (71 words) - 07:26, 29 September 2020
- needed to unlock all available Guardian Ship-Launched Fighters, weapons, and modules. ru:Энергоячейка Стражей...1 KB (67 words) - 23:37, 18 May 2024