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  • Unlike commodities, you won't lose consumables if you die. However, if you get arrested then you'll lose the consumables and any E-breaches on your person...
    33 KB (3,671 words) - 10:47, 23 October 2026
  • ship's cargo hold, unlike most other consumables. Each Limpet takes one "ton" of storage space. Limpets are consumed when first activated, and cannot be...
    6 KB (670 words) - 05:51, 19 September 2026
  • Cassini Cola (category Consumables)
    Common Consumable --- 2752 Core Worlds, Colonized systems...
    962 bytes (77 words) - 14:15, 21 October 2026
  • Frontline Solutions. On-foot activities require new equipment types: suits, consumables, and handheld weapons and tools. The player can change the suit and equipment...
    65 KB (7,181 words) - 18:34, 29 December 2024
  • commodities can vary greatly per station. Generally, stations produce and consume commodities based on their Market Economy type. Commodity prices are dynamic...
    10 KB (1,153 words) - 02:25, 26 October 2026
  • Happy Hog Roast (category Consumables)
    Common Consumable --- Core Worlds, Colonized systems...
    906 bytes (84 words) - 03:45, 20 October 2026
  • Vega Juice (category Consumables)
    Vega Juice is a consumable food item that comes from the Vega system and delivered by Happy Haulers. The drink can of Vega Juice has a visible description...
    1 KB (153 words) - 13:59, 21 October 2026
  • help Elite Dangerous Wiki by expanding it. Grants increased inventory and consumable capacity. — In-Game Description Extra Backpack Capacity is an Engineering...
    1 KB (111 words) - 18:20, 27 July 2026
  • Lasers are the most powerful of the three basic laser weapons, but also consume the most power, generate the most heat, and have the highest cost. The Beam...
    4 KB (290 words) - 16:38, 29 November 2025
  • projectile weapon that inflicts both thermal and kinetic damage. Railguns consume a large amount of power and generate significant heat with each shot, but...
    6 KB (667 words) - 15:10, 24 January 2026
  • calibre machine gun that rapidly fires kinetic projectiles. Multi-cannons consume less power than energy weapons, generate less heat, and have a longer range...
    6 KB (601 words) - 22:27, 22 February 2026
  • Maveric suit can be beneficial. There are always locked cabinets with Consumables, and in some Operations optional locked doors. All team members may bring...
    18 KB (1,596 words) - 12:19, 23 October 2026
  • can be toggled on and off as needed. When toggled on it consumes energy. Flashlight also consumes energy, but at a lower rate. You also use Night Vision...
    2 KB (251 words) - 22:20, 7 January 2025
  • unlocking modules, outfitting and engineering ships is a complicated and time consuming grind. The Pre-Built Ships (PBS) are fully outfitted. You can replace the...
    18 KB (414 words) - 03:21, 16 March 2026
  • atmospheres. It is preinstalled in a reserved Optional Internal compartment, and consumes no power or fuel. It is the predecessor of the Advanced Planetary Approach...
    2 KB (254 words) - 20:39, 17 April 2025
  • atmospheres. It is installed in a reserved Optional Internal compartment, and consumes no power or fuel. As with its predecessor, the functions of the Advanced...
    3 KB (275 words) - 20:41, 17 April 2025
  • cross the Access Corridor threshold and enter the docking bay to stop consuming the reservoir. Pilots can also use Iron and Nickel to synthesize Life Support...
    5 KB (207 words) - 10:13, 25 February 2026
  • proportionally larger energy requirements that dwarf the already significant energy consumed by regular ships upon jumping. This increased energy results in capital...
    15 KB (2,029 words) - 14:19, 8 October 2026
  • Performing multiple shorter jumps consumes less total fuel than one long jump to the same destination. Hyperspace jumps consume large amounts of fuel at once...
    5 KB (731 words) - 14:08, 18 May 2023
  • be an effective way of killing shieldless and unaware targets without consuming power, but is generally ineffective against shielded targets. 5x Epinephrine...
    992 bytes (137 words) - 20:04, 7 August 2024