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These are the loadout options available for the Sidewinder MkI in the CQC Championship.
The Sidewinder is available in Loadout 2 which is unlocked at rank 2, Loadout 6 which is unlocked at rank 12, and Loadout 10 which is unlocked at rank 24.
Hardpoints
| Weapon [nb 1]
|
DPS
|
ROF
|
Damage (per shot)
|
Shot Speed (m/s)
|
Damage Falloff Start (m)
|
Maximum Range (m)
|
Distributor Draw (MW)
|
Thermal Load
|
Ammo Clip Size
|
Damage Type
|
Unlocked at Rank
|
| Tracking Pulse
|
9.2
|
3.8/s
|
2.4
|
Hitscan
|
600
|
1000
|
0.25
|
0.3
|
1
|
Thermal
|
Default
|
| Multi-Cannon
|
18.5
|
7.7/s
|
2.4
|
750
|
500
|
750
|
0.06
|
0.1
|
80
|
Kinetic
|
12
|
| Scattershot
|
43.7
|
6.2/s
|
3.5
|
340
|
650
|
850
|
0.06
|
0.1
|
80
|
Kinetic
|
23
|
| Fragment Cannon
|
100.0
|
5.6/s
|
1.8
|
250
|
500
|
750
|
0.21
|
0.4
|
3
|
Kinetic
|
33
|
| Tracking Multicannon
|
10.0
|
4.2/s
|
2.4
|
950
|
700
|
950
|
0.13
|
0.2
|
30
|
Kinetic
|
50
|
Utility Mount
Bulkheads
| Module
|
Kinetic Resistance
|
Thermal Resistance
|
Unlocked at Rank
|
| Armour
|
-20.0%
|
+20.0%
|
Default
|
| Balanced Armour
|
+0.0%
|
+0.0%
|
32
|
Power Coupling
| Module
|
Weapons Capacity/Recharge (/s)
|
Engines Capacity/Recharge (/s)
|
Systems Capacity/Recharge
(/s)
|
Unlocked at Rank
|
| Power Distributor
|
12.00/1.50
|
10.00/0.50
|
10.00/0.65
|
Default
|
| Systems Power
|
9.00/1.20
|
10.00/0.50
|
13.00/0.95
|
35
|
| Weapon Power
|
15.00/1.80
|
10.00/0.50
|
7.00/0.35
|
43
|
Boost Diverter
| Module
|
Boost Speed (m/s)[nb 2]
|
Power Draw (MW)
|
Unlocked at Rank
|
| Boost Diverter
|
291
|
5.50
|
Default
|
| Efficiency Enhanced Boost
|
254
|
4.00
|
26
|
| Super Boost Diverter
|
328
|
6.99
|
39
|
Internal Compartment
| Module
|
Shield Strength (MJ)
|
Time from Collapse to Rebuild (s)
|
Time to Rebuild (s)
|
Kinetic Resistance
|
Thermal Resistance
|
Shield Boost
|
Unlocked at Rank
|
| Shield Generator
|
302.4
|
5.0
|
31.6
|
+20.0%
|
-20.0
|
-
|
Default
|
| Resilience Enhanced
|
303.0
|
5.0
|
42.6
|
+0.0%
|
+0.0%
|
-
|
16
|
| Capacity Shields
|
333.3
|
5.0
|
35.6
|
+10.0%
|
-10.0%
|
+10.0%
|
26
|
| Overcharged Shields
|
316.8
|
5.0
|
43.4
|
+10.0%
|
-10.0%
|
+5.0%
|
30
|
Effective strength and times are with 4 pips to SYS. Time from collapse to rebuild and time to rebuild increases the less pips there are in the SYS capacitor.
Notes
- ↑ These values are taken from the loadout screen.
- ↑ Speed while boosting with Flight Assist off and thrusting in two or more directions at the same time.