Talk:Combat Logging/@comment-82.121.202.56-20171219170901/@comment-2003:C1:1F19:ED3:289B:C304:4656:914-20171219184215
The problem is that E:D mixes game modes in a way that should be separate. The solo mode is not really a single-player game (you still need to be online, but cannot in any way interact with other people who are online or playing in solo), while the open play mode does not distinguish between PvE-style gameplay and PvP-style gameplay. And then there's the PvP arena mode which is exclusively PvP. So why is there no pure PvE mode?
It would be easy to implement, just have a flag that the player can set (with reasonable timeouts/delays) on wether he wants to engage in PvP or not, and have some zones/systems/areas that are declared as PvP with some warning like "if you enter this system you will be flagged for PvP". Problem solved for everyone. And this was suggested to Frontier from almost day 1, they thought there would not be enough interest. Combat Logging is the only way to protest that and show them that there is indeed interest :)