Adder
Outfitting
All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-H, and other characteristics such as energy drain, armor piercing, etc.
| Category | Default System | Default Rating | Default Class | Max Class |
|---|---|---|---|---|
| Medium Hardpoint | Not Equipped | -- | -- | 2 |
| Small Hardpoint | Pulse Laser | F
F |
1
1 |
1
1 |
| Utility Mount | Not Equipped
Not Equipped |
--
-- |
--
-- |
0
0 |
| Bulkheads | Lightweight Alloys | I | 1 | 8 |
| Reactor Bay | Power Plant | E | 3 | 3 |
| Thrusters Mounting | Thrusters | E | 3 | 3 |
| Frame Shift Drive Housing | Frame Shift Drive | E | 3 | 3 |
| Environment Control | Life Support | E | 1 | 1 |
| Power Coupling | Power Distributor | E | 2 | 2 |
| Sensor Suite | Sensors | E | 3 | 3 |
| Fuel Store | Fuel Tank [8T] | C | 3 | 3 |
| Internal Compartments | Cargo Rack [x4]
Shield Generator Cargo Rack [x2] Empty BDS |
E
E E E |
2
3 1 1 |
3
3 2 2 1 |
- (L) = Loaned
- [x#] = Capacity
- BDS = Basic Discovery Scanner