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Talk:Diamondback Scout/@comment-70.191.82.171-20161029195622

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Revision as of 19:56, 29 October 2016 by 70.191.82.171 (talk) (Created page with "This is not the most powerful or tankiest fighter out there, but if you need to travel a long distance, do some shooting, and come back, it's one of the best.  Practical, arm...")
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This is not the most powerful or tankiest fighter out there, but if you need to travel a long distance, do some shooting, and come back, it's one of the best.  Practical, armored fighting builds can still manage a 22ly jump range, which is pretty good for a fighter.  When I was doing powerplay I used one for a while as an armed personal runabout, and it's still my ship of choice for distant combat CGs.

In this age of ship transfers, the long-range deep space fighter is not as important a niche as it used to be, but the recent combat CG in Maia, where the nearest shipyard is 270+ ly away, shows there's still a need.