Conflict Zone (Signal Source)

Revision as of 05:17, 7 March 2015 by 68.104.25.123 (talk)

A Conflict Zone (Signal Source) is a location where two factions within a system are actively fighting. These locations spawn in a system where the controlling minor faction is in a state of "Civil War".[1] While a civil war is active in a system, the various factions in and around the system will hand out missions that require the destruction of a number of ships found inside a conflict zone.

File:2015-01-18 00001.jpg
Conflict zone from supercruise
File:2015-01-18 00002.jpg
Mission targeting a 'Warzone'
File:2015-01-18 00003.jpg
Inside a Conflict Zone

Players that enter normal space at these locations can choose which faction they would like to temporarily represent and fight against the opposing faction's ships. For each opponent the player kills the player is rewarded with a combat voucher which can be redeemed for credits at stations controlled by the faction the player represented. Between bounties and combat vouchers, fighting in conflict zones can be a profitable venture for players who are skilled in combat.

Current Systems with known Conflict Zones

Please keep in alphabetical order. Use "Classic Editor" to add rows to table.

System   Planet   Station Station Size Warring Factions
Frigaha Frigaha 6 Aubakirov Orbital S

New Frigaha Dominion

VS.

Left Frigaha Party

Notes

  • Almost all NPCs that spawn in conflict zones are combat NPCs aligned with one of the two warring factions.
  • Will be displayed (and lockable) in the Navigation panel when the player's ship is close enough to a spawned zone.
  • Conflict zones are referred to as a "Warzone" in mission descriptions.

References