Beam Laser

Revision as of 07:06, 9 August 2017 by Fandom>Nanite2000 (Added Engineer details.)

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File:Beamlaser ja02 copy.JPG
Medium beam laser, official art

Beam Lasers are high-damage thermic-based weapons that operate on energy. Once fired, a pinpoint laser beam exits the weapon mount and causes immediate damage to any vessel surface it collides with, especially at effective range.

Beam lasers can be fired continuously for as long as sufficient weapons energy is available or until weapon overheating sets in.

Infamous for their high power consumption, beam lasers belong to the most damaging weapons in the game. With their pinpoint accuracy and high penetration at close range, they are also highly effective for targeting specific subsystems of enemy ships.

Specifications

Class Rating Mass (T) Integrity Power Draw Weapon Mode Damage Type Damage Armour Pen DPS Thermal Load Value (CR)
1E2.00A0.690FixedThermic4A3237,430
1E2.00A0.670GimbalThermic4A3274,650
1F2.00A0.630TurretThermic3A31500,000
2D4.00A1.120FixedThermic5A42299,520
2D4.00A1.100GimbalThermic5A42500,600
2E4.00A1.030TurretThermic4A322,099,900
3C8.00A1.800FixedThermic6A551,177,600
3C8.00A1.780GimbalThermic6A462,396,160
3D8.00A1.680TurretThermic5A4419,399,600
4 16 A Fixed Thermic A
4 16 A Gimbal Thermic A

Note: The values for Damage, DPS, and Thermal Load are approximations. They were gathered from readings of the in-game display, which basically operates on a ten-increment scale.

Class

Rating Mass [T] Integrity Weapon Mode Power Draw [MW] Damage Per Second Distributor Draw [MW] Thermal Load [1/S] Armour Piercing Maximum Range [M] Breach Damage Min Braech Chance [%] Max Braech Chance [%] Damage Type Value (CR)
1E2.0040Fixed0.6909.82.163.5183,0007.94080Thermic37,430
1E2.0040Gimbal0.6707.72.113.6183,0006.14080Thermic74,650
1F2.0040Turret0.6305.41.322.4183,0004.34080Thermic500,000
2D4.0051Fixed1.12016.03.515.1353,00012.84080Thermic299,520
2D4.0051Gimbal1.10012.53.445.3353,00010.04080Thermic500,600
2E4.0051Turret1.0308.82.163.5353,0007.14080Thermic2,099,900
3C8.00AFixed1.8003,000Thermic1,177,600
3C8.00AGimbal1.78020.35.587.6503,000Thermic2,396,160
3D8.00ATurret1.6803,000Thermic19,399,600
Note: In update toV. 2.1.04

Engineers

This weapon can be modified by Engineers to enhance it's abilities.

Modifications

The following modifications can be applied to this module:

Possible Experimental Effects

Modifying this module can sometimes result in any one of the following special effects being applied:

Concordant Sequence

A modification that causes weapon strikes to temporarily enhance the regeneration rate of a wingmans shield, at the cost of increased heat generation

Regeneration Sequence

Friend or Foe Beam modulation upgrade. When the beam strikes a wingmans shield its energy is regulated, regenerating the shield instead of damaging it.

Thermal Conduit

Experimental upgrade that increases damage output based on heat level of the firing ship.

Thermal Shock

Articulated focus array designed to spread heat effectively. Strikes to shields and hull impart additional heat into the target.

Thermal Vent

Experimental upgrade that increases heat dissipation when successfully striking a target, at the cost of increased heat generation when missing.

Purchase Locations

Class Rating System Station Weapon Mode Value
1 E Chamunda Gidzenko Ring Fixed 37,430
1 E Chamunda Gidzenko Ring Gimballed 74,650
1 E Groombridge 34 Jones Estate Gimballed 74,650
1 F Chamunda Gidzenko Ring Turret 500,000
1 F Heget Fodder's Retreat Turret 500,000
2 D EZ Aquarii Magnus Gateway Fixed 299,520
2DChi HerculisGorbatko ReserveGimballed500,600
2 D Groombridge 34 Jones Estate Gimballed 500,600
2 D Eravate Russel Ring Gimballed 500,600
2 D Damocan Chadwick Terminal Gimballed 500,600
2 D LHS 3447 Larson Orbital Gimballed 500,600
2 D Heget Fodder's Retreat Gimballed 500,600
2 E Erivit Garrott Orbital Turret 2,099,900
2 E Groombridge 34 Jones Estate Turret 2,099,900
2 E LHS 3447 Larson Orbital Turret 2,099,900
3 C BV Phoenicis Aoki Dock Turret 19,399,600
3 C Teveri Willey Port Turret 19,399,600
3 C Damocan Chadwick Terminal Fixed 1,177,600
3 D LHS 3447 Larson Orbital Turret 19,399,600
3 C MANIANSCUDO Anderson Terminal Gimballed 2,396,160
3 C LHS 3262 Sy Base Gimballed 2,396,160
3 C Beta-1 Tucanae Adams Orbital Gimballed 2,396,160
3 C Ekonir Morey Vision Gimballed

2,396,160

3 C LP 336-6 Lu Installation Gimballed 2,296,160
3 C Yakabugai Serebrov Station Gimballed 2,396.160
4 A CD-38 332 Hopkins Station Gimballed 7,400,000

Notes

  • For speculated weapon stats (as per version 1.2.07), see this thread on the official Elite: Dangerous forum.
  • Class 4 Beam Lasers are confirmed to make an appearance in 1.6/2.1. They will come in fixed and gimballed variants.[1]

References

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