Talk:Imperial Clipper/@comment-69.125.156.220-20150413041821/@comment-76.116.236.147-20150503010256
This can do both admirably. I've heard people dump on the wing mounted hardpoints, but I see slots like those as opportunities rather than problems. That far off center of the craft, they will have a very wide view and can be rolled to target easy. Mount a pair of Turreted Class 2 Pulse or Beam Lasers on them, and you will have a far easier time dropping shields. Turreted weapons track pretty much LOS from their hardpoint. Unless someone knows how to keep by your belly, one of those lasers is almost always going to be plinking at their shields. Take the two large hardpoints, and mount a pair of gimbaled Class 3 Cannons, and you'll have a solid sniper platform. I know people swear by Rail Guns or Plasma Accelerators on the large mounts, but I'm just not a fan of their ability to hit. A roll of the target at the last minute, a sudden brake in a turn, and your guestimated lead evaporates. I want a weapon that can hit when I pull the trigger. Not two seconds after charging, assuming I didn't do anything to deactivate the charge myself.
As far as trading, a 6A shield Gen, and the rest dedicated to Cargo Racks, gets you 180T of money-making power. :-) If you want to gamble with a 4A shield gen and some Shield Boosters, the Clipper gets you 228T to giggle to the bank with.