Government
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Each minor faction has its own Government type - stations and systems inherit from the minor faction that controls them. There is not much known about the effects of government type on the game's mechanics.

There are fourteen government types:
- Anarchy
- Colony
- Communism
- Confederacy
- Cooperative
- Corporate
- Democracy
- Dictatorship
- Feudal
- Imperial
- None
- Patronage
- Prison Colony
- Theocracy
None and Anarchy both allow crimes to be committed without recompense and ships here will not show up as WANTED thus it is recommended to keep an eye out for pirates.
Government Types
The different government types each have a subtype or subtypes, visible on the Status screen in the ship under System Status when clicking to see the details of a minor faction. An incomplete list is given below. For a more complete list, see: https://forums.frontier.co.uk/showthread.php?t=132071
Anarchy
A star system with a leading Anarchy minor faction allows crimes to be committed without consequence and no ships will show as "wanted" unless scanned with a Kill Warrant Scanner.
Unfettered - Independent
This group is known to have a disdain for any laws outside of its own attempts to govern its members behaviour.
— In-game description
Colony
Incomplete.
Communism
Communist - Independent
A faction that believes all assets should be communally owned and that resources should be fairly divided amongst all members by judging each individual's true needs.
— In-game description
Confederacy
Venturist - Federation
A faction that, in conjunction with a number of similarly aligned organisations, promotes their agenda by manipulating the application of capital being channelled to local business and social ventures.
— In-game description
SystemDescription_Empire_Confederacy - Empire
Currently broken. Results in an anarchy system with system security ships, SystemDescription_Empire_Confederacy as the system description and swapping NPC portraits for that faction.
Cooperative
Broker - Independent
An organisation that specialises in promoting synergy between disparate groups in order to incubate social and commercial growth.
— In-game description
Broker - Alliance
A faction that actively engages in alliances with a wide variety of other organisations in order to incubate and influence local enterprise.
— In-game description
Corporation
Corporation - Independent
An independent business organisation that has incorporated with its respective home government.
— In-game description
Corporation - Federation
A business orientated organisation that has been incorporated as per the Federation Charter of Free Commerce. Members of this faction are representatives of a Corporate Entity and are seen as such in the eyes of the law.
— In-game description
Corporation - Empire
An organisation that has been granted the rights of an Imperial Corporation. They are likely to have business interests that extend beyond a single station or planet.
— In-game description
Corporation - Alliance
An interstellar business organisation that has incorporated in accordance with the terms laid out by the Alliance of Independent Systems.
— In-game description
Democracy
Democrat - Independent
A faction that actively follows the ideal that all members should be able to influence how their organisation operates.
— In-game description
Democrat - Alliance
A faction that is known for actively following the ideal that all members should be able to influence how their organisation operates.
— In-game description
Political - Federation
Members of this group are actively engaged in the promotion of a democratically approved political agenda.
— In-game description
Dictatorship
Dictator - Independent
An organisation that engages in authoritarian activities in order to establish and maintain absolute control over its chosen field of interest.
— In-game description
Dictator - Empire
A faction that has been granted absolute power over a specific area of influence by decree of the Imperial Senate.
— In-game description
Feudal
Feudalist - Independent
A faction which has built up a significant sphere of influence in the sector through a series of investments and acquisitions. As such they are able to use their portfolio of assets as leverage against local leaders.
— In-game description
Imperial
Incomplete.
Patronage
Patronage - Empire
A group that is actively engaged in the governance of the local Imperial cliens. Representatives of this group should be treated with the respect that befits the rank of the organisation's master.
— In-game description
Patronage - Empire Alternative
This faction has benefited greatly from its association with Senator <Terval/Patreus>, whose contacts have supplied the faction with a steady supply of skilled slaves to aid them in their endeavours.
— In-game description (Torval: Cegreeth Citizen's Forum located in Cegreeth, Patreus: Priva Empire Group located in Priva)
Lobbyist - Alliance
A group that is known for leveraging its economic resources in order to influence the actions of others.
— In-game description
Prison Colony
Watchmen - Independent
An organisation that has been formed to maintain control over a specific independent penal colony. Often such groups have sponsors that are decidedly not independent in nature.
— In-game description
Theocracy
A form of government in which God (or a deity) is recognized as the king or immediate ruler, and his laws are taken as the statute-book of the kingdom, these laws being usually administered by a priestly order as his ministers and agents; hence (loosely) a system of government by a sacerdotal order, claiming a divine commission; also, a state so governed.
Notes
- A system's government type can be seen via the Info tab in the Galaxy Map, by colour coding stars in the Galaxy Map, or by viewing the overall information in the System Map.
- Minor Faction government types can be viewed in the overall information in the System Map.
- Station government types can be viewed by selecting a station on the System Map.
- When in some Anarchy systems, ships will not show up as WANTED, but they can be Scanned with a Kill Warrant Scanner which will reveal any bounties currently active on their heads.