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Government

From Elite Dangerous Wiki
Revision as of 06:55, 30 June 2015 by Fandom>Zweanslord (More quotes)

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Each minor faction has its own Government type - stations and systems inherit from the minor faction that controls them. There is not much known about the effects of government type on the game's mechanics.

There are fourteen government types:

  1. Anarchy
  2. Colony
  3. Communism
  4. Confederacy
  5. Cooperative
  6. Corporate
  7. Democracy
  8. Dictatorship
  9. Feudal
  10. Imperial
  11. None
  12. Patronage
  13. Prison Colony
  14. Theocracy

None and Anarchy both allow crimes to be committed without recompense and ships here will not show up as WANTED thus it is recommended to keep an eye out for pirates.

Government Types

The different government types each have a subtype or subtypes, visible on the Status screen in the ship under System Status when clicking to see the details of a minor faction. An incomplete list is given below.

Anarchy

Unfettered - Independent

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Colony

Incomplete.

Communism

Communist - Independent

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Colony

Incomplete.

Confederency

Venturist - Federation

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Cooperative

Broker - Independent

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Broker - Alliance

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Corporation

Corporation - Independent

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Corporation - Federation

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Corporation - Empire

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Corporation - Alliance

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Democracy

Democrat - Independent

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Democrat - Alliance

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Political - Federation

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Dictatorship

Dictator - Independent

An organisation that engages in authoritarian activities in order to establish and maintain absolute control over its chosen field of interest.

Dictator - Empire

A faction that has been granted absolute power over a specific area of influence by decree of the Imperial Senate.

Feudal

Feudalist - Independent

A faction which has built up a significant sphere of influence in the sector through a series of investments and acquisitions. As such they are able to use their portfolio of assets as leverage against local leaders.

Imperial

Incomplete.

Patronage

Patronage - Empire

A group that is actively engaged in the governance of the local Imperial cliens. Representatives of this group should be treated with the respect that befits the rank of the organisation's master.

Patronage - Empire Alternative

This faction has benefited greatly from its association with Senator <Terval/Patreus>, whose contacts have supplied the faction with a steady supply of skilled slaves to aid them in their endeavours.

(Terval: Cegreet Citizen's Forum located in Cegreet, Patreus: Priva Empire Group located in Priva)

Lobbyist - Alliance

A group that is known for leveraging its economic resources in order to influence the actions of others.

Prison Colony

Watchmen - Independent

An organisation that has been formed to maintain control over a specific independent penal colony. Often such groups have sponsors that are decidedly not independent in nature.

Theocracy

Incomplete.

Notes

  • A system's government type can be seen via the Info tab in the Galaxy Map, by colour coding stars in the Galaxy Map, or by viewing the overall information in the System Map.
  • Minor Faction government types can be viewed in the overall information in the System Map.
  • Station government types can be viewed by selecting a station on the System Map.
  • When in an Anarchy system, ships will not show up as WANTED, but they can be Scanned with a Kill Warrant Scanner which will reveal any bounties currently active on their heads.