Government
Each minor faction has its own Government type - stations and systems inherit from the minor faction that controls them. There is not much known about the effects of government type on the game's mechanics.
There are fourteen government types:
- Anarchy
- Colony
- Communism
- Confederacy
- Cooperative
- Corporate
- Democracy
- Dictatorship
- Feudal
- Imperial
- None
- Patronage
- Prison Colony
- Theocracy
None and Anarchy both allow crimes to be committed without recompense and ships here will not show up as WANTED thus it is recommended to keep an eye out for pirates.
Government Types
The different government types each have a subtype or subtypes, visible on the Status screen in the ship under System Status when clicking to see the details of a minor faction. An incomplete list is given below.
Anarchy: Unfettered
Independent: This group is known to have a disdain for any laws outside of its own attempts to govern its members behaviour.
Democracy: Democrat
Independent: A faction that actively follows the ideal that all members should be able to influence how their organisation operates.
Dictatorship: Dictator
Independent: An organisation that engages in authoritarian activities in order to establish and maintain absolute control over its chosen field of interest.
Corporation: Corporation
Independent: An independent business organisation has has incorporated with its respective home government.
Federation: A business orientated organisation that has been incorporated as per the Federation Charter of Free Commerce. Members of this faction are representatives of a Corporate Entity and are seen as such in the eyes of the law.
Notes
- A system's government type can be seen via the Info tab in the Galaxy Map, by colour coding stars in the Galaxy Map, or by viewing the overall information in the System Map.
- Minor Faction government types can be viewed in the overall information in the System Map.
- Station government types can be viewed by selecting a station on the System Map.
- When in an Anarchy system, ships will not show up as WANTED, but they can be Scanned with a Kill Warrant Scanner which will reveal any bounties currently active on their heads.