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Reboot and Repair

From Elite Dangerous Wiki
Revision as of 11:32, 2 June 2015 by Fandom>SpyTec (Fixed structure)

Reboot and Repair is a function listed in the right UI panel that allows pilots to repair broken modules with the cost of cannibalizing healthy ones.[nb 1]

The health taken from healthy modules is double the amount of health given to broken modules. Furthermore, the function will not work if no modules have less than 5% health or if there aren't any broken modules.

Once the function has been activated, the ship will shut down, deactivating Shields and Thrusters in the process.

Trivia

  • Introduced in v1.2

Notes

  1. ↑ Reboot and Repair cannot repair canopy or hull