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Reboot and Repair

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Revision as of 13:21, 5 March 2015 by Fandom>PublicServiceBroadcasting (New page. Added info on new feature introduced in release 1.2.)
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(Introduced in 1.2)

There is an option in the Functions Tab:

[REBOOT/REPAIR]

Use this to initiate a diagnostics and repair sequence. During this sequence, your ship will cannibalise healthy modules to repair completely broken ones.

Each broken module will be brought back online with a couple of percentage points of health.

For every percentage point of health repaired, double this amount is taken from randomly selected healthy modules.

This sequence will fail if you have no modules with more than 5% health, or if you have no completely broken modules. The sequence cannot repair hull or canopy failure.

Warning, once imitated, you will have no ship control until the process is complete.