Commodities

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The world of Elite: Dangerous is partly one of inter-global commerce. Many stations have or need certain Commodities, and have specific buy and sell rates which allow commanders to make money on the market. These items are divided into commodity types.

Chemicals

Chemicals are the various components created for various uses in stations and planets.

Agricultural Medicines
Chemical Drugs
Explosives
Hydrogen Fuel
Mineral Oil
Pesticides

Consumer Items

Consumer Items are those materials and items specifically created for consumption, i.e. entertainment and ease-of-life.

Clothing
Consumer Technology
Domestic Appliances

Drugs

Drugs traded on the marketplace are legal chemicals which alter the mind and body.

Beer
Liqueurs
Narcotics
Tobacco
Wine

Foods

Foods are items grown or farmed for consumption.

Algae
Animal Meat
Coffee
Fish
Food Cartridges
Fruit and Vegitables
Grain
Tea
Synthetic Meat


Industrial Materials

Industrial Materials are those materials created for industrial production, and typically support ship construction.

Alloys
Plastics
Polymers
Superconductors
Semiconductors

Machinery

Machinery support the industrial systems of the various stations and planets.

Crop Harvesters
Heliostatic Furnaces
Mineral Extractors
Superconductors

Medicines

Medicines promote the well-being of the populace and increase general performance.

Basic Medicines
Combat Stabilisers
Performance Enhancers
Progenitor Cells

Metals

Minerals

Minerals are used to create materials throughout the world of Elite: Dangerous.

Bauxite
Bertrandite
Beryllium
Cobalt (metal)
Coltan
Gallite
Gallium (metal)
Indite
Lepidolite
Rutile
Uraninite

Technology

Textiles

Textiles allow people to not be naked.

Cotton
Leather
Natural Fabrics
Synthetic Fabrics

Waste

Waste is the material generated through the consumption of materials.

Biowaste
Scrap

Weapons

Weapons are utilized in various and varied types of ways.

Non Lethal Weapons
Personal Weapons
Reactive Armour