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Cobra Mk III

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File:CobraMkIII16x9.jpg
Cobra Mk. III
  • The Cobra Mk. III is a larger and more popular version of the cobra Mk. I. It was first seen in service in 3100 AD, originally manufactured by Cowell & McGrath Shipyard, Lave. Since Cowell & McGrath's acquisition by Faulcon de Lacey it is now branded as an FdL made ship.

It is equipped with several special features, including Zieman Energy Deflection Shields, mountings for four Ingram 'Pulse Lasers ', a Lance & Ferman Seek & Kill missile system, and Kruger "lightfast" motors from Irrikan ThruSpace.

With its good-sized cargo hold the Cobra is a logical step on a trader's route to riches. It also has much better combat potential than the Lakon series of large freighters, making It a favourite of lone-wolf traders. What's more, it is an Ideal craft for a pirate to plunder the space lanes because of Its ample capacity for loot. A low heat signature also helps pirates, smugglers and others seeking to avoid the attentions of the authorities.

Specifications

Name: Cobra Mk. III
Cost: 250,918 Cr
Insurance: 8,640Cr
Type: Multipurpose
Faction: --
Drive Motor(s): --
Manufacturer: Faulcon DeLacy

Maneuverability:

--
Crew:

2

Cargo Capacity: 18 initial, 60 max
Dimensions: 40 x 20 x 9m (estimated)
Hyperspace Capable: Range 10.46LY / 9.78LY

(Empty / Full initial cargo)

Hull Stress Factor: --
Acceleration: --
Max Normal Speed: 280 m/s
Max Boost Speed: 400 m/s
Hardpoints: 4 (2 C2, 2 C1)

Purchase Locations

System Station
H Draconis Brislington (Removed in Beta 3)
I Bootis Chango Dock (Removed in Beta 3)
Rakapila Stone Enterprise (Removed in Beta 3)
CE Bootis Mosely Park
Styx

Wingrove Platform (Removed in Beta 3)

Styx Chu Hub (Confirmed in Beta 3)
Coelrind Siegal Hangar (Confirmed in Beta 3)
Hyperion Joliot-Curie Port
Yanyan Morin City (Confirmed in Beta 3)

Outfitting

All ships are highly customizable through outfitting. Each outfit slot has a maximum class that can be put into that slot. Apart from classes, outfits also have a quality rating A-H, and other characteristics such as energy drain, armor piercing, etc.

Cobra MK III outfitting in table below:

Category

Default System Default Class Max Class
Medium Hardpoint Pulse Laser

Pulse Laser

1

1

2

2

Small Hardpoint -

-

-

-

1

1

Utility Mount - - 0
Utility Mount - - 0
Bulkheads Lightweight Alloy 1 8
Reactor Bay Power Plant 4 4
Thrusters Mounting Thrusters 4 4
Frame Shift Drive Housing Frame Shift Drive 4 4
Environment Control Life Support 3 3
Power Coupling Power Distributor 3 3
Sensor Suite Sensors 3 3
Fuel Store Fuel tank F 4 4
Internal Compartments Shield Generator

Cargo Rack

Cargo Rack

Empty Slot

Cargo Rack

Basic Discovery Scanner

4

3

3

-

1

1

4

4

4

2

2

2

Media