Cannon
A cannon is a projectile based weapon that fires a large calibre round very similar to a current day howitzer. It uses ammunition and therefore will need to be replenished every so often although your ship is capable of carrying a very large amount of reserve ammunition making restocking not a constant priority. The cannon fires explosive shots that detonate on impact, dealing considerable damage to the targeted subsystem and the systems around it.
Due to the similarities between the cannon and the Plasma Accelerator, the cannon is the perfect weapon for people who cannot afford a 834k accelerator. Although the ammunition price is 20 credits per shot, which is 1/10 time of Plasma Accelerator.
Currently the cannon is available in all three forms of fixed, gimballed and turreted versions. The projectile velocity for cannons is slower than for multi-cannons but slightly faster than the plasma accelerator.
Munitions
Spent ammunition must be replenished once used. Any station equipped with a "Re-arm" service will be able to replenish ammunition. Once docked at the station, ammunition can be purchased from the Munitions menu in the Starport Services.
Specifications
| Class | Rating | Mass (T) |
Integrity | Power Draw |
Weapon Mode |
Damage Type |
Damage | Armor Pen |
ROF | DPS | Thermal Load |
Ammo Clip Size |
Ammo Maximum |
Value (CR) |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | D | 2.00 | A | 0.340 | Fixed | Kinetic | 5 | A | 0.5 /s | 3 | 1 | 5 | 100 | 21,100 |
| 1 | E | 2.00 | A | 0.380 | Gimbal | Kinetic | 5 | A | 0.5 /s | 3 | 1 | 5 | 100 | 42,200 |
| 1 | F | 2.00 | A | 0.320 | Turret | Kinetic | 4 | A | 0.4 /s | 3 | 1 | 5 | 100 | 506,400 |
| 2 | D | 4.00 | A | 0.490 | Fixed | Kinetic | 6 | A | 0.5 /s | 4 | 1 | 5 | 100 | 168,430 |
| 2 | D | 4.00 | A | 0.540 | Gimbal | Kinetic | 6 | A | 0.5 /s | 3 | 1 | 5 | 100 | 337,600 |
| 2 | E | 4.00 | A | 0.450 | Turret | Kinetic | 5 | A | 0.3 /s | 3 | 1 | 5 | 100 | 4,051,200 |
| 3 | C | 8.00 | A | 0.670 | Fixed | Kinetic | 7 | A | 0.4 /s | 4 | 2 | 5 | 100 | 675,200 |
| 3 | C | 8.00 | A | 0.750 | Gimbal | Kinetic | 7 | A | 0.4 /s | 4 | 1 | 5 | 100 | 1,350,400 |
| 3 | D | 8.00 | A | 0.640 | Turret | Kinetic | 6 | A | 0.3 /s | 4 | 1 | 5 | 100 | 16,204,800 |
| 4 | B | 16.00 | A | 0.920 | Fixed | Kinetic | 9 | A | 0.4 /s | 5 | 2 | 5 | 100 | 2,700,800 |
| 4 | B | 16.00 | A | 1.030 | Gimbal | Kinetic | 8 | A | 0.4 /s | 4 | 2 | 5 | 100 | 5,401,600 |
- Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations.
Purchase Locations
| Class | Rating | System | Station |
|---|---|---|---|
| 1 | D, E | Witchhaul | Hornby Terminal |
| 1 | F | Fujin | Futen Starport |
| 1 | E, F | Frigaha | Aubakirov Orbital |
| 1 | E, F | Eravate | Cleve Hub |
| 1 | F | Altair | Solo Orbiter |
| 2 | D | 78 URSAE MAJORIS | Seddon Gateway |
| 2 | E, D | V2213 Ophiuchii | De Andrade Dock |
| 3 | C, D | LHS 2637 | Perez Ring |
| 3 | C, D | Lugh | Hartsfield Market |
| 3 | C, D | V2213 Ophiuchii | De Andrade Dock |
- Buyable in nearly every high-tech station
- This list requires expansion