Jump to content

Anaconda Mk II

From Elite Dangerous Wiki
Revision as of 11:30, 18 October 2026 by Fandom>DarkVampireScout (Spelling fix)

Template:UpcomingTemplate:Quote

The Anaconda Mk II is an upcoming large multirole ship manufactured by Faulcon DeLacy.[1] A next-generation take on the iconic Anaconda Mk I[2], the Mk II stays true to its lineage, being able to fulfill any task presented to it.

Early access for ARX begun on the 20th of October 2026.[1]

Overview

Almost half a millennium after the launch of the original Anaconda, a successor became available. The Anaconda Mk II expands on the original’s already massive mission profile, being able to handle any job asked of it. From hauling cargo, through asteroid mining, all the way to frontline combat – it can do it all.

Featuring a polymer-weave hull structure, it is optimized for the new generation of SCO Frame Shift Drives, greatly improving its supercruise capabilities and jump range.

Its design may lead some to believe that Core Dynamics had a hand in the architecture – sharp angles, flat panels, clearly defined weapons bays, an exposed bridge tower, a forked prow and a characteristic dorsal trench akin to Farragut-Class Battlecruisers – the Mk II boldly steps away from the original Anaconda’s rounded lines and flush cockpit.

Alas, none of these changes are needless – the raised bridge island grants excellent visibility, and the forked prow further improves vision during a landing approach, while also aiding hardpoint convergence.

The Mk II is equipped with a similar assortment of hardpoints as its predecessor, swapping out the two Medium hardpoints for an additional Large hardpoint. Their layout is also comparable; a single Huge hardpoint is mounted at the ship’s prow, between the ‘forks’, hidden under an armored shudder. A two pairs of large hardpoints are present on the ship’s dorsal and ventral surfaces, roughly amidships, and a pair of small hardpoints sit on the vessel’s ventral aft section, just behind the vehicle bay doors. A design quirk permits the use of Lakon’s proprietary Mining Volley Repeaters on the ventral hardpoints.

Another change occurred in the landing gear – gone are the multitude of struts, braces and exposed machinery – the Mk II’s gear underwent a complete redesign. Four massive, actuated legs placed around the ship's midsection and aft carry the vessel’s bulk with ease,

At the ventral front of the Anaconda Mk II is the forward access hangar – an underslung space large enough to fit a Scorpion SRV, functioning as the primary means of ingress for both Commanders and equipment.

Outfitting

Main article: Outfitting

All ships are highly customisable through the Outfitting menu of Station Services. Listed below is the default load-out for the Anaconda Mk II.[1]

The Anaconda Mk II has a generous assortment of optional internal slots, with three being restricted – two Class 5 slots are intended for military equipment, whereas a single Class 6 slot is reserved purely for cargo handling.

Category Default System Default Rating Default Class Max Class
Small Hardpoint Pulse Laser (L) F 1 1
Pulse Laser (L) F 1 1
Large Hardpoint Empty -- -- 3
Empty -- -- 3
Empty -- -- 3
Empty -- -- 3
Huge Hardpoint Empty -- -- 4
Utility Mount Empty -- -- --
Empty -- -- --
Empty -- -- --
Empty -- -- --
Empty -- -- --
Empty -- -- --
Empty -- -- --
Empty -- -- --
Bulkheads Lightweight Alloys I C 1
Reactor Bay Power Plant E 8 8
Thrusters Mounting Thrusters E 7 7
Frame Shift Drive Housing Frame Shift Drive E 8 8
Environment Control Life Support E 5 5
Power Coupling Power Distributor E 8 8
Sensor Suite Sensors E 8 8
Fuel Store Fuel Tank [x32] E 5 5
Internal Compartments Cargo Rack [x64] E 6 8
Cargo Rack [x32] E 5 7
Shield Generator 7
Empty (C) -- -- 6
Cargo Rack [x16] E 4 5
Empty -- -- 5
Empty -- -- 5
Empty (M) -- -- 5
Empty (M) -- -- 5
Empty -- -- 4
Empty -- -- 4
Empty -- -- 3
Cargo Rack [x2] E 1 2
Supercruise Assist E 1 1
(PAS) I 1 1

Temporary notes:

  • Size 1 Internals: 1
  • Size 2 Internals: 1
  • Size 3 Internals: 1
  • Size 4 Internals: 2
  • Size 5 Internals: 5 (2 Military Compartment)
  • Size 6 Internals: 1 (1 Cargo Compartment)
  • Size 7 Internals: 2
  • Size 8 Internals: 1

Development

The Anaconda Mk II was first unveiled on the official Elite Dangerous website on 24 September 2026.[2]

Senior Game Designer Curtis Griffiths said in the Dev Log of October 2026: "We’ve released plenty of new ships over the past couple of years, including a number of large ships that have shaken up the landscape a bit, and we wanted to create a kind of anchor for future ships to be measured against. Multi-role ships are a great way to do this; straight out of the shipyard they need to be good at everything, but they also shouldn’t be better at a single role when compared to a dedicated ship of the same size."[1] "To that end it’s not gonna out jump the Caspian or out trade the Panther Clipper, but it does trade better than the Caspian and jump better than the Panther."[1]

Art Director Chris Gregory compared its design to a battleship or a deep-space tanker.[2]

Videos

References

Template:ShipNavbox

zh:Anaconda Mk II