Template:Quote The Multi-cannon is a small calibre machine gun that rapidly fires kinetic projectiles. Multi-cannons consume less power than energy weapons, generate less heat, and have a longer range, but have a finite stockpile of ammunition that must be replenished.

File:Multicannon.png
Class 2 multi-cannon

Specifications

Class Rating Mass
(T)
Integrity Power
Draw
Weapon
Mode
Damage
Type
Damage Armour
Piercing
ROF DPS Thermal
Load
Ammo
Clip Size
Ammo
Maximum
Value
(CR)
1 F 2.00 A 0.280 Fixed Kinetic 1.2 A 8.0 /s 9.1 1 90 2,100 9,500
1 G 2.00 A 0.370 Gimbal Kinetic 0.8 A 8.5 /s 1 90 2,100 14,250
1 G 2.00 A 0.260 Turret Kinetic 0.6 A 6.0 /s 1 90 2,100 81,600
2 E 4.00 A 0.460 Fixed Kinetic 2.2 A 7.0 /s 15.6 1 90 2,100 38,000
2 F 4.00 A 0.640 Gimbal Kinetic 1.6 A 7.5 /s 1 90 2,100 57,000
2 F 4.00 A 0.500 Turret Kinetic 1.2 A 6.2 /s 7.3 1 90 2,100 1,292,800
3 C 8 A 0.6400 Fixed Kinetic 3.5 A 5.9 /s
3 C 8 A 0.970 Gimbal Kinetic 2.8 A 6.7 /s 18.9
3 E 8 A 0.86 Turret Kinetic 2.2 A 5.3/s 11.7
4 A 16 A 0.730 Fixed Kinetic 4 A 3 /s 24.5
4 A 16 A 1.370 Gimbal Kinetic 3.5 A 3.4 /s 20.8
  • Ammo Max does not account for the current belt, so a total of 2,190 rounds (belt and reserve) when at max ammo capacity.
  • Class 4 Multi-cannons have lower rate of fire (3.0/s for fixed, 3.4/s for gimballed), but fire two rounds of ammunition at the same time giving a projectile count of 6.0/s and 6.8/s for Fixed and Gimballed respectively.

Engineer Modifications

This weapon can be modified by Engineers to enhance its abilities.

Modifications

The following modifications can be applied to this module:

Possible Experimental Effects

Modifying this module can sometimes result in any one of the following special effects also being applied:

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ru:Многоствольное орудие