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File:Railgun Ingame.png

A Railgun is a very powerful electromagnetic projectile weapon. It requires a large amount of power to use it, compared to other weapons, but can cause a devastating amount of damage to the target. This weapon has a high heat signature when used.

Railguns are available as fixed mounted only weapons. Becuase of this it is extremely difficult to hit specific parts of a ship at close range. Let alone long distances. Depending on what part of the ship you hit it can range from doing 0% damage to 10-80% hull damage depending on the ship. The charge time of about 0.8 seconds contributes to the accuracy factor.

Munitions

Spent ammunition must be replenished once used. Any station is equipped with a "Re-arm" service will be able to replenish ammunition. Once docked at the station, ammunition can be purchased from the Munitions menu in the Starport Services. Each shot costs 200 CR per unit.

Specifications

Class Rating Mass
(T)
Integrity Power
Draw
Weapon
Mode
Damage
Type
Damage Armor
Pen
ROF DPS Thermal
Load
Ammo
Clip Size
Ammo
Maximum
Value
(CR)
1D2.00A1.150FixedThermic Kinetic6A0.6 /s4313051,600
2B4.00A1.630FixedThermic Kinetic7A0.5 /s45130412,800
  • Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations.

Purchase Locations

Class Rating System Station
1DBorrArmstrong City
1DWitchhaulHornby Terminal
1DAphraBeckman Terminal
2BAphraBeckman Terminal
2BNegidalsDalmas Hub
1DNegidalsDalmas Hub
1DEravateCleve Hub
2BBhritzamenoFeynman Terminal
  • This list requires expansion