Railgun
A Railgun is a very powerful electromagnetic projectile weapon. It requires a large amount of power to use it, compared to other weapons, but can cause a devastating amount of damage to the target. This weapon has a high heat signature when used.
Railguns are available as fixed mounted only weapons. Becuase of this it is extremely difficult to hit specific parts of a ship at close range. Let alone long distances. Depending on what part of the ship you hit it can range from doing 0% damage to 10-80% hull damage depending on the ship. The charge time of about 0.8 seconds contributes to the accuracy factor.
Munitions
Spent ammunition must be replenished once used. Any station is equipped with a "Re-arm" service will be able to replenish ammunition. Once docked at the station, ammunition can be purchased from the Munitions menu in the Starport Services. Each shot costs 200 CR per unit.
Specifications
| Class | Rating | Mass (T) |
Integrity | Power Draw |
Weapon Mode |
Damage Type |
Damage | Armor Pen |
ROF | DPS | Thermal Load |
Ammo Clip Size |
Ammo Maximum |
Value (CR) |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | D | 2.00 | A | 1.150 | Fixed | Thermic Kinetic | 6 | A | 0.6 /s | 4 | 3 | 1 | 30 | 51,600 |
| 2 | B | 4.00 | A | 1.630 | Fixed | Thermic Kinetic | 7 | A | 0.5 /s | 4 | 5 | 1 | 30 | 412,800 |
- Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations.
Purchase Locations
| Class | Rating | System | Station |
|---|---|---|---|
| 1 | D | Borr | Armstrong City |
| 1 | D | Witchhaul | Hornby Terminal |
| 1 | D | Aphra | Beckman Terminal |
| 2 | B | Aphra | Beckman Terminal |
| 2 | B | Negidals | Dalmas Hub |
| 1 | D | Negidals | Dalmas Hub |
| 1 | D | Eravate | Cleve Hub |
| 2 | B | Bhritzameno | Feynman Terminal |
- This list requires expansion