System Architect

Revision as of 09:26, 25 December 2024 by Fandom>Univero (added info about colony development)

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The System Architect is a career that involves system colonisation to develop and utilize a star system.

Overview

The architect owns 1 or more star systems and develops it by placing facilities such as a starport, planet ports and settlements. The facilities determine the economy type such as high tech or agribusiness. You can create new civilizations and expand a Power's influence.

Colony development

A player becomes a system architect after an empty star system is successfully claimed by building a primary starport.[1] There can be only 1 architect per system.[1] That person stays the architect forever.[1] It requires lots of commodities to expand a colony.[1] There are no upkeep costs.[1] After colonising a system, they can build a starport[2] The facilities such as settlements, outposts determine the economy and trade in the system.[2] A player can be the architect of countless systems.[1] If you move on to another system then the BGS takes over. The previous colony stays the same, but you can return to develop it further.[1]

Videos

References