Talk:Imperial Cutter/@comment-98.238.90.10-20181224065236/@comment-98.238.90.10-20181224070842

Revision as of 07:08, 24 December 2018 by 98.238.90.10 (talk) (Created page with "Quick edit: for PvP or short term PvE with shield cells it's defense can make up for its comparatively poor offense and maneuverability. However it can also be said that it mu...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Quick edit: for PvP or short term PvE with shield cells it's defense can make up for its comparatively poor offense and maneuverability. However it can also be said that it must rely on shield cells as it can't avoid enemy fire without a great skill difference, and again is comparatively slow to kill so it sustains more damage as the fight takes longer. And it is either vulnerable to heat damage or must stack heatsinks, meaning only limited engagements are viable.

The Anaconda for example, though it has less total storage, has the most slots. So with the help of HRPs and MRP and its high hull armor it can match the longevity of the Cutter with substantially better DPS outside of face tanking, though the Anaconda will likely still be notably stronger.

However, with it's massive cargo and speed, the Cutter is the best support ship in the game capable of doing field repairs on a sizable fleet many times over before it needs to restock. It can go to where it's needed with great speed, and the vast majority of ships can't stop it from jumping out if it needs to.



The T-10 would, imo, be the next best. But it's slow speed is quite damaging for this role.

Return to "Imperial Cutter/@comment-98.238.90.10-20181224065236/@comment-98.238.90.10-20181224070842" page.