Cannon

Revision as of 13:11, 30 March 2016 by 93.222.73.140 (talk) (cannon velocity upgraded for data see https://www.youtube.com/watch?v=okiKBwj9pro)

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File:SmallHPCannon.jpg

A cannon is a projectile based weapon that fires a large calibre round very similar to a current day howitzer. It uses ammunition and therefore will need to be replenished every so often although your ship is capable of carrying a very large amount of reserve ammunition making restocking not a constant priority. The cannon fires explosive shots that detonate on impact, dealing considerable damage to the targeted subsystem and the systems around it.

Due to the similarities between the cannon and the Plasma Accelerator, the cannon is a good weapon for people who cannot afford an 834k accelerator. Cannon ammunition is 20 credits per shot, which is 1/10th that of the Plasma Accelerator's.

Currently the cannon is available in all three forms of fixed, gimballed and turreted versions. Notably, this is the only weapon in the game that's availiable in all four sizes, from small to huge. The projectile velocity for cannons is much slower than for multi-cannons and for reasons unknown noticable slower than the plasma accelerator.

Projectile speed is: ~860m/s small cannon

~610m/s medium cannon ~735m/s medium plasma

~500m/s large cannon ~806m/s large plasma

~390m/s huge cannon ~670m/s huge plasma

note that the large plasma is for unknown reasons faster than the medium. Fixed, Gimbal or Turrent does not affect projektile speed.

Munitions

Spent ammunition must be replenished once used. Any station equipped with a "Re-arm" service will be able to replenish ammunition. Once docked at the station, ammunition can be purchased from the Munitions menu in the Starport Services.

Specifications

Class Rating Mass
(T)
Integrity Power
Draw
Weapon
Mode
Damage
Type
Damage Armor
Pen
ROF DPS Thermal
Load
Ammo
Clip Size
Ammo
Maximum
Value
(CR)
1D2.00A0.340FixedKinetic5A0.5 /s31510021,100
1E2.00A0.380GimbalKinetic5A0.5 /s31510042,200
1F2.00A0.320TurretKinetic4A0.4 /s315100506,400
2D4.00A0.490FixedKinetic6A0.5 /s415100168,430
2D4.00A0.540GimbalKinetic6A0.5 /s315100337,600
2E4.00A0.450TurretKinetic5A0.3 /s3151004,051,200
3C8.00A0.670FixedKinetic7A0.4 /s425100675,200
3 C 8.00 A 0.750 Gimbal Kinetic 7 A 0.4 /s 4 1 5 100 1,350,400
3D8.00A0.640TurretKinetic6A0.3 /s41510016,204,800
4B16.00A0.920FixedKinetic9A0.4 /s5251002,700,800
4B16.00A1.030GimbalKinetic8A0.4 /s4251005,401,600
  • Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations.

Purchase Locations

Class Rating System Station
1D, EWitchhaulHornby Terminal
1FFujinFuten Starport
1E, FFrigahaAubakirov Orbital
1E, FEravateCleve Hub
1FAltairSolo Orbiter
2 D 78 URSAE MAJORIS Seddon Gateway
2 E, D V2213 Ophiuchii De Andrade Dock
3 C, D LHS 2637 Perez Ring
3 C, D Lugh Hartsfield Market
3 C, D V2213 Ophiuchii De Andrade Dock
  • Buyable in nearly every high-tech station
  • This list requires expansion

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