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Talk:Cannon/@comment-90.200.46.38-20181117013912

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These are my new favourite weapons to put in those otherwise nearly useless class 1 hardpoints on a larger ship like a Python or an Anaconda. Class 1 beams are feeble for the heat they produce, pulse and burst just don't seem to do anything. Class 1 multicannons are feeble at causing hull damage. Fixed weapons like frags and rails are useless because you'll never get a chance to use them. Missiles run out way too fast.

Gimballed cannons on the other hand are decently easy to hit with, do good damage against hull and modules, and are very unassuming when it comes to heat and power requirements.

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