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Plasma Accelerator

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File:Plasmaaccelerator.png
Class 8 Plasma Accelerator

Plasma Accelerators are mounted on one of your ship's hardpoints and need assigning to a fire group before they can be used. They are very large and powerful weapons. After firing, they take a few seconds to recharge.

Military battleships, cruisers, and also battlestations, are often equipped with this weapon. They're also fitted to large trading ships and passenger liners operating in the more dangerous regions of space.

Even a Small Plasma Accelerator will destroy a well armed hundred tonne ship with a single shot. The large version has been known to be used as a planetary assault weapon, destroying selected areas of cities from orbit. This has a devastating effect on the local population, because the terrifying noise of the beam cutting through the atmosphere can be heard for hundreds of kilometres, and will deafen anyone unprotected in the vicinity.

Specifications

Class Rating Mass (T) Integrity Power
Draw
Weapon
Mode
Damage
Type
Damage Armour
Penetration
ROF DPS Thermal
Load
Ammo
Clip Size
Ammo
Maximum
Value (CR)
2 C 4.00 A 1.430 Fixed Thermic 7 A 0.3 /s 4 10 5 100 834,200
  • Damage, DPS, and Thermal Load are all based upon the in-game display which is basically an "out of 10" scale thus the values for these sections should be assumed as approximations.

Purchase Locations

Location Price Date
Brandenstein
 Enterprise, Thiin
834,200 CR 12/30/2014
Aulin
 Enterprise, Aulin
793,600 CR 9/2/2014
Cleve
 Hub, Eravate
834,200 CR 12/28/2014
Bradfield
 Orbital, Ovid
250,000 CR   
Stone
 Enterprise, Rakapila
834,200 CR 10/11/2014
Dean
 Hub, Yawa
834,200 CR 12/20/2014
Pavlov
 Settlement, Ross 730
834,200 CR 1/1/2015

Notes

  • The plasma Accelerator fires a ball of plasma every 3 or 4 seconds, and is only good for direct fire.
  • 3 shots will take out a Lakon 9 shield and another 3 shots for the hull. Damage per shot is upwards of 35% to 14% depending how it hits.
  • Main problem is overheating after just 3 or 4 shots, best used with a few projectile weapons as if you use lasers the ship heats up too fast and then you can't fire the Plasma Accelerators.
  • Hard to hit very maneuverable ships; especially smaller ones.