Pulse Laser

Revision as of 18:11, 16 April 2018 by Fandom>Univero (Increased thumbnail size)

Template:Quote

File:C1PulseLaser Viper.jpg
Class 1 Pulse Laser (Gimbal) mounted on a Viper

A pulse laser is mounted on one of a ships hardpoints and requires assignment to a fire group before you can use it. It's an energy weapon which causes immediate damage to any ship it hits at effective range.

Pulse lasers can deliver a significant amount of damage in a single hit. Unlike other Lasers that fire continuously when triggered, a pulse laser fires intermittently in an on/off fashion. Compared to the other two laser types it emits the least waste heat, draws the least distributor energy and is also cheapest, at the cost of DPS/Damage.

Pulse lasers are available as fixed, gimbal and turret mounted weapons.

Specifications

Another variant is the Pulse Disruptor Laser.

It deals thermic damage at a Falloff Range of 500m and a maximum range of 3000m for every Pulse Laser.

Class Rating Mass
(T)
Power
Draw (MW)
Weapon
Mode
Damage ROF (/s) DPS(/s) Distibutor Draw Thermal
Load
Value
(CR)
1F2.000.390Fixed2.053.857.88 0.300.332,200
1G2.000.390Gimbal1.564.006.24 0.310.316,600
1G2.000.380Turret1.193.333.97 0.190.1926,000
2E4.000.600Fixed3.503.4512.07 0.500.5617,600
2F4.000.600Gimbal2.683.579.57 0.540.5435,400
2F4.000.580Turret2.053.036.21 0.330.33132,800
3D8.000.900Fixed5.983.0318.12 0.860.9670,400
3E8.000.920Gimbal4.583.2314.77 0.920.92140,600
3F8.000.890Turret3.502.709.46 0.560.56400,400
4 A 16.00 1.330 Fixed 10.24 2.63 26.95 1.48 1.48 177,600
4 A 16.00 1.370 Gimbal 7.82 2.78 21.72 1.56 1.56 877,600

Engineers

This weapon can be modified by Engineers to enhance its abilities.

Modifications

The following modifications can be applied to this module:

Possible Experimental Effects

Modifying this module can sometimes result in any one of the following special effects also being applied:

Notes

References