Government
Each minor faction has its own Government type - stations and systems inherit from the minor faction that controls them. There is not much known about the effects of government type on the game's mechanics.
There are fourteen government types:
- Anarchy
- Colony
- Communism
- Confederacy
- Cooperative
- Corporate
- Democracy
- Dictatorship
- Feudal
- Imperial
- None
- Patronage
- Prison Colony
- Theocracy
None and Anarchy both allow crimes to be committed without recompense and ships here will not show up as WANTED thus it is recommended to keep an eye out for pirates.
Government Types
The different government types each have a subtype or subtypes, visible on the Status screen in the ship under System Status when clicking to see the details of a minor faction. An incomplete list is given below.
Anarchy
Unfettered - Independent
Colony
Incomplete.
Communism
Communist - Independent
Colony
Incomplete.
Confederency
Venturist - Federation
Cooperative
Broker - Independent
Broker - Alliance
Corporation
Corporation - Independent
An independent business organisation has has incorporated with its respective home government.
Corporation - Federation
A business orientated organisation that has been incorporated as per the Federation Charter of Free Commerce. Members of this faction are representatives of a Corporate Entity and are seen as such in the eyes of the law.
Corporation - Empire
An organisation that has been granted the rights of an Imperial Corporation. They are likely to have business interests that extend beyond a single station or planet.
Corporation - Alliance
An interstellar business organisation that has incorporated in accordance with the terms laid out by the Alliance of Independent Systems.
Democracy
Democrat - Independent
A faction that actively follows the ideal that all members should be able to influence how their organisation operates.
Democrat - Alliance
A faction that is known for actively following the ideal that all members should be able to influence how their organisation operates.
Political - Federation
Members of this group are actively engaged in the promotion of a democratically approved political agenda.
Dictatorship
Dictator - Independent
An organisation that engages in authoritarian activities in order to establish and maintain absolute control over its chosen field of interest.
Dictator - Empire
A faction that has been granted absolute power over a specific area of influence by decree of the Imperial Senate.
Feudal
Feudalist - Independent
A faction which has built up a significant sphere of influence in the sector through a series of investments and acquisitions. As such they are able to use their portfolio of assets as leverage against local leaders.
Imperial
Incomplete.
Patronage
Patronage - Empire
A group that is actively engaged in the governance of the local Imperial cliens. Representatives of this group should be treated with the respect that befits the rank of the organisation's master.
Patronage - Empire Alternative
This faction has benefited greatly from its association with Senator <Terval/Patreus>, whose contacts have supplied the faction with a steady supply of skilled slaves to aid them in their endeavours.
(Terval: Cegreet Citizen's Forum located in Cegreet, Patreus: Priva Empire Group located in Priva)
Lobbyist - Alliance
A group that is known for leveraging its economic resources in order to influence the actions of others.
Prison Colony
Watchmen - Independent
An organisation that has been formed to maintain control over a specific independent penal colony. Often such groups have sponsors that are decidedly not independent in nature.
Theocracy
Incomplete.
Notes
- A system's government type can be seen via the Info tab in the Galaxy Map, by colour coding stars in the Galaxy Map, or by viewing the overall information in the System Map.
- Minor Faction government types can be viewed in the overall information in the System Map.
- Station government types can be viewed by selecting a station on the System Map.
- When in an Anarchy system, ships will not show up as WANTED, but they can be Scanned with a Kill Warrant Scanner which will reveal any bounties currently active on their heads.