Reboot and Repair
Reboot and Repair is a function listed in the right UI panel that allows pilots to repair broken modules with the cost of cannibalizing healthy ones.[nb 1]
The health taken from healthy modules is double the amount of health given to broken modules. Furthermore, the function will not work if no modules have less than 5% health or if there aren't any broken modules.
Once the function has been activated, the ship will shut down, deactivating Shields and Thrusters in the process.
Trivia
- Introduced in v1.2
Notes
- ↑ Reboot and Repair cannot repair canopy or hull