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Careers

From Elite Dangerous Wiki
Revision as of 12:11, 6 January 2013 by Fandom>JohnStabler

The basic roles within the universe, as described by Frontier Developments in a dev diary video, are that of trader, explorer , bounty hunter and pirate. This information is not final; there may be more (miner?) and it may be possible to carry out two roles that have similar requirments. It has been stated that roles are defined by the player's ship and how it is configured, rather than by customising their character (and therefore creating a class system).

Although the following roles have existed in previous games, Frontier Developments have stated that game progression is possible in any of these roles and they will be balanced so that no one role gives an advantage.

Roles

Trader

In it's simplest form, trading is simply buying commodities in one location and selling them at another, the difference in price is the profit.

Explorer

Although exploration was a component of previous games, there was no way to progress in any meaningful way by exploration alone. This is set to change, but how exploring will work is still not known.

Bounty Hunter

Space is a rough place and there are plenty of pirates in the anarchy systems who need to be retired. The bounty hunter takes advantage of the in-game bounty system, earning credits and combat rank for destroying pirate ships.

Pirate

Pirates will naturally earn combat ranking by attacking and destroying other ships. Their primary motivation will be the precious cargo that they carry, although new game mechanics (such as the ability to affect politics and supply and demand of commodities) will add an extra dimension to those who are willing to have a price on their head.