Content update history

Revision as of 09:44, 20 June 2026 by Fandom>Y1n4space (Created page with "This page is a quick reference for the purpose of informing returning-CMDRs, after time away from the cockpit, of what has been added to Elite Dangerous and when, in chronological order, without any hotfixes, bug-fix updates and stat fine tuning update. == Crowd Funding - Pre-release (2012/11 - 2014/12) == {| class="fandom-table" |+Crowd Funding - Pre-release !Date !Update Title !Content Description !Vehicle/Suit !Module/Personal Equipment |- |2012/11 |Elite Dangerous...")
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This page is a quick reference for the purpose of informing returning-CMDRs, after time away from the cockpit, of what has been added to Elite Dangerous and when, in chronological order, without any hotfixes, bug-fix updates and stat fine tuning update.

Crowd Funding - Pre-release (2012/11 - 2014/12)

Crowd Funding - Pre-release
Date Update Title Content Description Vehicle/Suit Module/Personal Equipment
2012/11 Kickstarter 25,681 backers in 2 months, pledged £1,578,316
2013/12 Alpha 1.0[1] 9 PvE only Combat Scenarios

Ship Mechanism: Power Management, Firegroup, Shield and Hull, Power Distributor, Life-Support

Sidewinder Mk1

Cobra Mk3 as NPC enemies

Drives, Shield Generator, Life-Support, Power Distributor, Sensor Suite, Multi Cannon, Pulse Laser, Burst Laser, Small Missile (seeker), Heat Sink Ejector
2014/02 Alpha 2.0[2] 4 Multiplayer modes: Free-for-all DM, Ethic and Credit TDM, Endless War, Impeccable Defense

Bounty and Combat Bond prototype (earn Credits in each scenario to purchase new ship loadouts)

Cobra Mk3, Anaconda (non-flyable) Cargo bay Scanner, Pulse Laser, Beam Laser, Burst Laser, Heat Sink Ejector, Missile Rack - He Dumbfire
2014/03 Alpha 3.0[3] Station Service: ship Outfitting, ship repair, Black Market

Station docking (Coriolis) Fine and Bounty, Different juristictions Station Crime, Station Defense Ship insurance Hyperspace Jump to different location

2014/03 Original Planned Release Date Delayed
2014/05 Alpha 4.0[4] 5 systems; Galaxy map

Unidentified Signal Source Trading, Commodities Market Bounty Hunting Supercruise, Hyperspace Jump between Systems NPC Interdiction NPC Faction: Federation, Independent space background from real galaxy data

Eagle

Type-9 Anaconda

Fixed Cannon, Plasma Accelerator, Turret Burst Laser (can defend incoming missile)
2014/07/30 Beta 1.0[5] Game range radius of 21 LY, around 50 systems

USS Spawn when Supercruise Event scenarios new station variants, 'rich' station interior variant text chat, voice comms missions System fuel consumption interdiction random Events Local Security Office in Contact trade route visualization in galaxy map; Beacons and associated traffic new pilot animations

Viper

Type 6 Imperial Fighter (AI only) Hauler(?) Dreadnought (Farragut-Class Battle Cruiser, non-flyable)

Docking computer, Large Plasma Accelerator
2014/10/01 Beta 2.0[6] 500 Systemsmore starport (Ocellus) and outpost type

celestial bodies scan and saleable exploration data Pre-flight checks System map wear and tear and repair Loans docking tutorial NPC ship in Supercruise backers' NPC names NPC rankings ECM systems metal and ice asteroids Drives and shields effected by mass

ASP(X) Mine launcher
2014/10/29 Beta 3.0[7] 2400 Systems

Player-driven interdiction own multiple ships Donate missions Asteroid belt clusters Nebulae Fuel scooping Asteroid mining

Viper

Imperial Clipper Federal Dropship

Fuel scoop, Mining Laser, Refinery
2014/11/20 Beta 3.9[8] Permits for systems and regions

Major faction Missions new mission templates Rare goods imperial starport variants Dormant fines/bounty Imperial and Federation missions More variety for USSs free Trade Route data for current system Support for the free-track protocol in addition to TrackIR, allow FaceTrackNoIR to work with the game without additional setup

2014/11/22 Gamma 1.0[9] Playable area no longer restricted

Kickstarter starting ships and locations Capital ship events

Python

Orca Freagles(?) Majestic-Class Interdictor (non-flyable)

2014/12/10 Gamma 2.0[10] Slavery missions and commodities

Route planning

Type-7

Adder

Official Release - Version 2.0 (2014/12 - 2017/12)

Official Release - Version 2.0
Date Update Title Content Description Vehicle/Suit Module/Personal Equipment
2014/12/16 Official Release 1.0 1:1 scale Galaxy (diameter 100,000 LY)

NPC factions Trading and Smuggling, Bounty Hunting and Piracy, Exploration, Mining 3 Game Modes (Solo, Private Game and Open)

Adder, Anaconda, Asp Explorer, Cobra Mk III, Eagle, Federal Dropship, Hauler, Imperial Clipper, Orca, Python, Sidewinder, Type-6 Transporter, Type-7 Transporter, Type-9 Heavy, Viper MK III previous added modules
2015/02/10 Version 1.1[11] Community Goal

Route planning extend to 1,000 LY planet city lights

2015/03/10 Version 1.2[12] Wings

system re-boot

FDL, Vulture
2015/04/03 Steam Release Steam Version
2015/05/12 Mac Release Mac Version
2015/06/05 Version 1.3[13] PowerPlay

reputation and rank lock mission spawn interdicting NPC according to mission difficulty Mining Mission Low and high RES

Imperial Courier, Diamondback Scout and Explorer Limpet Controller: Collector, Fuel Transfer, Prospector
2015/09/21 VR[14] HTC Vive support
2015/10/05 Version 1.4[15] HAZ Type RES

Compromised Nav Beacon Legal Salvage Mission CQC

Imperial Eagle, FGS, FAS
2015/10/06 Xbox Release Xbox One version
2015/12/15 1.5/2.0 Horizon DLC[16] Mission: Crashed Ship, multistage, assassination

new event: Salvage, crashed ship, deep space salvage, Distress Call zero atmosphere planet landing 5 types Surface Port Planetary Gameplay (exploration, fighting hovering drone, scan or hacking terminal) Synthesis

SRV: Scarab; ASPS, Viper4, Federal Corvette, Imperial Cutter, Keelback, Imperial Fighter (CQC)Total 31 Playable Ships
2016/02/16 Elite Dangerous: Arena[17] stand-alone product
2016/05/26 1.6/2.1 The Engineers[18] Engineering with random stat outcome

ATC voice more mission templates galaxy map: bookmark, Increased filter options surface POIs material

Class 2 and 3 Enhanced Performance Thrusters, Huge class weapon module: BeamLaser, Pulse, Multi-cannon and Large Multi-cannon
2016/10/27 1.7/2.2 The Guardians[19] Ship Launch Fighter and NPC Crew

new Passenger Mission Yuri Grom joined PowerPlay Shipyard: Ship and Module Transfer, remote ship selling star ejection capital shipdock Training Tutorial Scenarios

Beluga Liner; SLF: F-63 Condor, Imperial Fighter, Taipan
2017/04/11 2.3 The Commanders Holo-Me customization

Multi-Crew Camera Suite Megaship Pirate NPC demand cargo Ship naming and ID customization Asteroid base stations New challenge scenarios

Dolphin (total 35 ships now) turreted mining lasers; Data Link scanner
2017/06/27 PS Release PlayStation 4 version
2017/09/26 2.4 The Return Destroyed CMDR cause rebuy increase

Pilot Federation Bounty no more expiration for Fine and Bounty more facilities added in Colonia region Starport added in Pleiades region Route planning extend to 20,000 LY and include Neutron Boost S&R Contact added mission distance in system

2017/12/20 Type-10 Type-10 Defender


Version 3.0 Beyond (2018/02 - 2018/12)

Version 3.0 Beyond
Date Update Title Content Description Vehicle/Suit Module/Personal Equipment
2018/02/27 3.0 Beyond Chapter 1 Crime and punishment overhaul: Notoriety, Detention Megaship, ATC NPC security force

Powerplay Bounty Wing Mission Mission Depot for delivery mission Engineering: no more RNG when Engineering, self select experimental effect, Engineer Workshop for remote enginnering Galnet Audio Megaship interaction Interstellar Factor export and import price in Starmap Material Trader, Tech Broker Target Ignore for collector limpet and refinery

Chieftain, add seat for Keelback Shock Cannon, Remote Flechette, Enzyme Missile, Class 4 Meta-Alloy HRP, Recon Limpet Controller
2018/06/28 3.0 Beyond Chapter 2 new Wing Mission

Space installation interaction escape pod interaction in destroyed Megaship Surrender at Local Authority Notoriety decrease when docking

Challenger, Krait Mk2 L class Plasma Shock (FGT), Guardian Shard (FT), Plasma Launcher (FT), Guardian FSD Booster
2018/08/28 3.0 Beyond Chapter 3 4 new Engineers in Colonia

new Guardian Site

Crusader, Guardian SLF: Trident, Javelin, Lance L Class dumbfire missile. seeker missile, torpedo, Multi-Cannon(T), S class Shock Cannon(FGT), S Class Guardian Plasma Launcher (FT), S Class Guardian Shard Cannon(FT), S Class Guardian Gauss Cannon (F)
2018/12/11 3.0 Beyond Chapter 4 economic, security and Happiness stat in BGS

Megaship move weekly Orrery in system map Codex Squadron creation Core mining

Krait Phantom, Mamba Full Spectrum System Scanner, Detailed Surface Scanner, unified Discovery Scanner, Pulse Wave Analyser, Abrasion Blaster, Sub-surface Displacement Missile, Seismic Charge Launcher
2018/12/11 Mac support dropped

Pre-Odyssey - Odyssey Release (2019/04 - 2024/08)

Pre-Odyssey - Odyssey Release
Date Update Title Content Description Vehicle/Suit Module/Personal Equipment
2019/04/23 April Update Main Menu Overhual

Game tip when loading Starter Area in Dromi system Pilot handbook in Codex Flight Assistance: Auto Dock/Launch, Hyperspace De-throttle Plot Route shown at External Panel (panel 1)

Supercruise Assist, Advanced Docking Computer
2019/09/18 September Update New Starter Experience

ARX

2020/06/09 Fleet Carrier Update Fleet Carrier
2020/10/27 Free Horizon Horizons rolled into base game as free add-on
2020/11/19 Epic Game Store release
2021/05/19 4.0 Odyssey DLC First Person Gameplay

On-foot Tutorial for Odyssey 9 new personnel equipment Engineers Odyssey Settlement On-foot mission Apex Interstellar Transport

personnel weapon and armour
2021/09/22 Odyssey Update 7 AA Cannon and Enforcer Unit in Planetary CZ

change destination when using Apex Interstellar Transport

2021/10/27 Odyssey Update 8 Wells class megaship walkable; Emote

Settlement NPC interaction mission on foot courier and smuggle mission

Add 4th seat for 4 players crew: Alliance Crusader, Anaconda, Beluga, Federal Corvette, Imperial Cutter, Type9 and Type10
2021/12/09 Odyssey Update 9 Mission provider NPC in settlement SRV: Scorpion (last SRV added: 2015/12/15 6 years ago) Multi Limpet Controller
2022/03/10 Console Dev Canceled[20] Console development canceled
2022/03/15 Odyssey Update 11 Fleet carrier become walkable

Settlement new mission type: Protect

2022/08/09 Odyssey Update 13 Azimuth Biotech Proteus Wave took place in the HIP 22460 system
2022/11/29 Odyssey Update 14 8 Thargoid Titans attack bubble, Second Thargoid War

4.0 live and 3.8 legacy separatation Thargoid Maelstrom and on-foot gameplay

2023/05/09 Odyssey Update 15 New settlement restoration AX mission

Thargoid Revenant

Pulse Neutraliser
2023/08/01 Odyssey Update 16 Thargoid Scythe

new Evacuation Passenger mission

2024/02/26 Odyssey Update 18 Ending of Second Thargoid War Guardian Nanite Torpedo Pylon
2024/04/09 Odyssey Update 18.02 Supercruise Overcharge SCO FSD
2024/05/08 Odyssey Update 18.04 Python Mk2 Prebuild ship pack purchase with ARX, Last ship added into game: Krait Phantom, Mamba (2018/12/11 5.5 years ago)
2024/05/28 Odyssey Update 18.06 Thargoid Destroy income increase
2024/08/06 Odyssey Update 18.08 Engineering material demand decrease Type-8

Post-Odyssey (2024/10 - NOW)

Post-Odyssey
Date Update Title Content Description Vehicle/Suit Module/Personal Equipment
2024/10/22 Ascendancy Update PowerPlay 2.0 Mandalay
2024/12/13 Cobra Mk5 Update 10th Years Anniversary

Thargoid War End

Cobra Mk5
2025/02/27 Trailblazers Update Colonization

Refinery Contact

2025/04/08 Corsair Update Corsair
2025/04/24 Cobra Mk5 Credit Purchase Cobra Mk5 open for credit (4 months after Early Access)
2025/07/22 Panther Clipper Update Panther Clipper MK II Cargo Rack
2025/08/19 Vanguards Update 4.2.0.0 Squadron Overhaul, allowed Credit, ships, cargo and on-foot material sharing Squadron Carrier
2025/08/22 Vanguards Update 4.2.0.1 Vista Genomics and Pioneer Supply added to Squadron Carrier

eliminate economies 'cannibalize' each other via market links, resulted in limited or zero goods available at commodity market Squadron member increase from 500 to 600

2025/09/02 Vanguards Update 4.2.0.2 Bar added to Squadron Carrier

Squadron privacy changes Carrier balance accessible via Squadron Bank, members able to contribute directly to the account

2025/09/11 Vanguards Update 4.2.0.3 automatically assign a new Squadron Leader if current leader become inactive for 90 days
2025/09/29 Vanguards Update 4.2.1.0 Cancel or demolition building in Colonization system

Show require material in Starmap or system map Organic Sampler range increase to 750m Improved onfoot tutorial (Added marker to Ship Vendor when arriving at Chamberlain’s Rest to guide players to the next step of the tutorials) 500 ARX to change CMDR name

Type 11 Mk II Mining Repeater, Mk II Mining Multi Limpet Controller - Size 5 mining multi limpet controller
2025/10/16 Vanguards Update 4.2.1.2 Introduced new functional to prevent claim sniping
2025/11/11 Vanguards Update 4.2.2.0 New T3 Starport Dodecs with Tech Broker

Powerplay Care Package open automatically after 30 days, convert to credit if material is full

2025/12/02 Vanguards Update 4.3.0.0 FPS NPC AI improvement

Rebalanced NPCs suit and shield resistances Decreased flight time of plasma projectiles

Caspian Explorer Mk II Ablative Armours, Mk II Gravity Optimised Thrusters, Mk II Supercharge Optimised Frame Shift Drive (SCO)
2025/12/11 Vanguards Update 4.3.0.1 Capped damage resistance at 75%

Station weapons deal plasma damage

Mk II Ablative Mirrored Surface Composite for Caspian Explorer
2026/02/24 Vanguards Update 4.3.1.0 Kestrel Mk II Mk II Agile Boost Thrusters, Mk II Plasma Shock Accelerator
2026/04/28 Vanguards Update 4.3.3.0 new bulk passenger evacuation missions Lynx Highliner Mk II Business & Economy Passenger Cabins
2026/06/30 TBC Operation Update Megaship boarding and FPS combat SLV Nomad (Last SLV added: Guardian SLF 2018/08/28) Mk II Discovery Scanner, Mk II Vessel Bay