Jump range
Jump range is a ship statistic that displays the maximum length of a Hyperspace jump. If the distance to a system is greater than the ship's jump range, then the ship is not able to jump there.
Factors
Jump range is primarily determined by the total mass of the ship and the installed Frame Shift Drive (FSD), which can be increased by the following means:
- Installing a higher class and/or higher grade FSD
- Installing lower-mass versions of other ship modules
- Installing a Guardian Frame Shift Drive Booster
- Engineering an FSD for increased jump range, and other modules for reduced mass
- Carrying less or no cargo
- Carrying less fuel (increasing the frequency of refueling at stations or fuel scooping)
- FSD Injections
- FSD Supercharging
Ships with lower mass will achieve higher jump ranges with less effort, while ships with higher mass will require more effort just to achieve average jump ranges.
Jump range comparison
Several documented jump ranges for certain ships are listed below, including some non-pilotable vessels. The Anaconda can achieve a jump range of at least 80 ly, which represents the current ceiling for jump range potential among pilotable ships; larger, non-pilotable vessels, such as Megaships and Starports, have much higher jump ranges.
| Vessel | Default Jump Range | Upgraded Jump Range | Engineered Jump Range (With Guardian FSD Booster) |
Supercharged Jump Range |
|---|---|---|---|---|
| Sidewinder MkI | 7.56 ly | 24.43 ly | ~42 ly | ~168 ly |
| Diamondback Explorer | 14.15 ly | 41.61 ly | ~72 ly | ~288 ly |
| Asp Explorer | 13.12 ly | 38.19 ly | ~65 ly | ~260 ly |
| Krait Phantom | 9.78 ly | 34.79 ly | ~70 ly | ~280 ly |
| Anaconda | 9.41 ly | 41.45 ly | ~80 ly | ~320 ly |
| Fleet Carrier | 500 ly (max jump range) | N/A | N/A | N/A |
| The Gnosis | 500 ly (current max jump range) | 551 ly (original max jump range) | N/A | N/A |
| Freedom Class Survey Vessel CTC-023 | 7,928 ly (Rohini - Gandharvi jump) | N/A | N/A | N/A |
| Jaques Station | 21,890 ly (Gliese 1269 - Colonia jump) | N/A | N/A | N/A |