The Close Quarters Combat Championship, abbreviated as CQC or CQC Championship, is a separate mode from Open Play, Solo, and Private Group, which can be accessed through the main menu. It is a combat simulation made available by Utopixx Entertainment, a Federation company[1].

File:CQC-Championship.svg
CQC Championship logotype
File:Elite Dangerous Pilot Tutorials - CQC
Official CQC Tutorial by Frontier Developments.[nb 1]

CQC consists of 3 game modes: Team Deathmatch, Deathmatch, and Capture the Flag. Ships available to pilot are the F63 Condor, Sidewinder Mk I, Eagle Mk II[2], and in 1.5 the Imperial Fighter[3], with unlockable, customisable loadouts[4].

Ranks

By participating in CQC matches you gain experience to rank up. The max rank is 50.[5] You also, separately, increase your Pilots Federation CQC rank.[4]

Below is a table of the experience required for each rank increase.

Rank Exp. Rank Exp. Rank Exp.
1 600 18 2,052 35 7,015
2 645 19 2,205 36 7,541
3 693 20 2,371 37 8,107
4 745 21 2,549 38 8,715
5 801 22 2,740 39 9,369
6 861 23 2,945 40 10,071
7 926 24 3,166 41 10,827
8 995 25 3,404 42 11,639
9 1,070 26 3,659 43 12,511
10 1,150 27 3,933 44 13,450
11 1,237 28 4,228 45 14,459
12 1,329 29 4,546 46 15,543
13 1,429 30 4,886 47 16,709
14 1,536 31 5,253 48 17,962
15 1,651 32 5,647 49 19,309
16 1,775 33 6,070
17 1,908 34 6,526 Total 268,758

Below is a table of the rank Icons.

Icons Desc. Icons Desc. Icons Desc.
File:.png
Rank 1~9
File:1-0.png
Rank 10~19
File:2.png
Rank 20~29
File:3.png
Rank 30~39
File:4.png
Rank 40~49
File:5.png
Rank 50
File:10.png
Prestige 1
File:20.png
Prestige 2
File:30-0.png
Prestige 3
File:40.png
Prestige 4
File:50.png
Prestige 5
File:60.png
Prestige 6

Unlocks

Main article: CQC Championship/Loadouts

As a player ranks up they unlock more ship loadouts and alternative modules (such as weapons and armour) to customise those loadouts with. There are a variety of modules, each of which have their own pros and cons. For example, at rank 44 an Overcharged Beam Laser for Loadout 3 is unlocked, which works like a Beam Laser but has higher damage at the cost of an increase in heat gain.

Ship Loadouts
F63 Condor /Loadout 1/ /Loadout 4/ /Loadout 7/
Sidewinder Mk I /Loadout 2/ /Loadout 5/ /Loadout 8/
Eagle Mk II /Loadout 3/ /Loadout 6/ /Loadout 9/
Imperial Fighter /Loadout 4 (beta)/ /Loadout 8 (beta)/ /Loadout 12 (beta)/

Prestige

After reaching max rank 50, a player is able to reset their ranks back to rank 1 and lose all unlocks in order to get one Prestige ranking. This Prestige rank increases the amount of credits one earns after each match and the player receives an icon next to their name in both CQC Championship and in the main game mode. Gaining a Prestige rank gives the player a permit to Attilius Orbital starport in CD-43 11917.[5]

Game Modes

Team Deathmatch

In Team Deathmatch, the first team to reach 25 kills, or the team with the most kills when the timer runs out, wins.

Deathmatch

In Deathmatch, the first player to get 750 points, or the player with the most kills when the timer runs out, wins. Players earn 100 points for a kill, and 50 for a kill assist.

Capture the Flag

In Capture the Flag, the goal is to steal the opposing teams flag and return it to your flag base. You can only capture it while your flag is present, so defending your flag is key. The first team to 3 captures wins.

There are three distinct icons on the scanner:

Arenas

Gameplay Mechanics

Power-ups

There are four power-ups available in the arenas. All the power-ups are not necessarily in every arena. They can be seen on the scanner one as a grey icon. Each power-up type is differentiated by its colour, hologram icon, and the name when targeting it.

To get a power-up, one must fly through the hologram surrounded by a ring, preferably without crashing into the ring. Once you have collected a power-up, its timer ring to the right of to the Power Distributor display will show how long it will last.

Listed below is what each power-up is:

Red - Weapon Enhance
Weapon damage enhancer.
Blue - Stealth Mode
Become harder to detect or target, like Silent Running but without losing shields or gaining heat.
Yellow - Shield Boost
Instantly refills your shields and overcharges them by 30%.
Green - Speed Surge
Speed boost that briefly increases top speed.

Targeting

Unlike the main game, the target is lost if obscured by any environmental object (asteroid, station wall, etc.). This will trigger "Target Missing" message and cause weapons to lose lock. However, shall the line of sight be restored, the original target will automatically be locked onto, causing it to appear again on both the HUD and the radar, triggering "Target Acquired" message. Note: you do not have to face the target to reacquire lock.

Time limit

Each match has a 15 minute time limit to complete your goals and at the 10, 5 and 1 minute, and 10, 5-1 second marks a notification on the top right UI panel will display with a narrator telling the player how long is left.

Playable area

If you fly out of the arena bounds, the 20-second self-destruct countdown will start. It does not overheat your ship (unlike the self-desctuct procedure triggered manually from the right-hand panel) and can be aborted by flying back into the arena.

Shield recharging

Once your shields are down, they will start recharging, draining the energy from the SYS capacitor. Unlike the main game, shields immediately gain 90% strength when recharging is completed (as opposed to 50%).

Destructible structures

Inside certain tunnels, there are pillars which can be destroyed by shooting at them, after which they explode, allowing clear access through the tunnel.

Tournaments

The $100,000 CQC tournament

On 13 November 2015, Frontier Developments announced the first CQC tournament. Qualifying heats will start in early 2016. There will be separate tournaments for PC and Xbox One, with a prize pot of $15,000 USD split between them ($7,500 USD prize pot for each final).[9]

Notes

  1. ↑ The tutorial video is now slightly outdated. Team Conflict has become Team Deathmatch, and loadouts are now also customisable.
  2. ↑ Orbital Junction is not in the game. It may have just been a work-in-progress version of Elevate, with different lighting.

References