Fuel
Fuel is utilized to power the various systems of a ship. Without fuel a ship will be unable to use its thrusters or Frame Shift Drive.
Consumption
Fuel is consumed constantly while the ship's thrusters or FSD is in use. The current usage per hour is displayed on the ship's Fuel indicator.
Fuel consumption for a hyperspace jump will be determined by your ship's current mass, the class and type of FSD your ship has equipped, and the distance of the jump. Stripping some equipment or cargo from your ship will extend the range, also, performing multiple smaller jumps will consume less total fuel.
Normal propulsion and supercruise will consume vastly less fuel than a hyperspace jump. Different ship types are able to accommodate different drive types, and will have different fuel capacities. You can change the fuel capacity of your ship by mounting a different Fuel Tank (all ships come default with the biggest fuel tank available).
During normal operation, a small amount of fuel that is proportionate to the demands you are placing on your power plant, is drawn continuously - the higher the power demand the faster your fuel is used. Fuel use in normal space is a good deal less than in supercruise, but even then a single tank will last a significant amount of time.
Refueling
Ship fuel can be replenished at any station that has a "Refuel" facility available. Stations that have the required facility can be found via the System Map.
A fuel scoop allows ships to refuel while in the proximity of certain classes of stars.
It is planned that eventually stranded players will be able to receive fuel when they become stranded. It is assumed that other players will be able to deliver fuel to a stranded ship's distress beacon.
Stranded
When you run out of fuel in a system without an available refueling station and without a fuel scoop or scoopable sun, you are stranded. In this case you should choose to self-destruct, which will place you back at the last safepoint, but may be costly should you choose to repurchase the destroyed ship.
Fuel prices based on ship type
Version 1.1
Based on formula: (10% Refuel cost / Fuel Tank Size) * 10 = Fuel cost per Ton
| Model | Fuel Price per ton |
|---|---|
| Sidewinder | 50 CR |
| Eagle | 45 CR |
| Viper | 42,5 CR |
| Adder | 42,5 CR |
| Cobra | 515,6 CR |
| Python | 4207,5 CR |
NOTE: Keep this prices for reference. Some prices might not have changed. Will be removed later.
Version 1.2.
Based on formula: (10% Refuel cost / Fuel Tank Size) * 10 = Fuel cost per Ton
| Model | Fuel Price per ton |
|---|---|
| Sidewinder | Please add |
| Eagle | Please add |
| Viper | Please add |
| Adder | Please add |
| Cobra | Please add |
| Python | Please add |