Icons legend/Ship Status Indicators
Appearance
When the player's ship, or the ship that the player has currently targeted, takes certain types of damage (whether from a modified or standard weapon) the ship HUD will indicate this via the display of weapon effect icons shown below the relevant schematic for the affected ship.
| Icon | Description | Effect | Sources |
|---|---|---|---|
| Corrosion | Ship maximum armour is reduced by 20 and the ship takes 25% more damage from all sources. | Corrosive Shell | |
| Caustic damage | Ship is taking gradual hull damage over time until the source of the caustic damage is removed. | Thargoid Interceptor caustic missiles, "Orthrus Variant" Thargoid Interceptor wake, Thargoid Caustic Generators, enzyme missiles | |
| Engine Disruption | Speed is reduced; changing ENG pips has no effect on the ship's speed. | Drag Munitions | |
| Engine Reboot | Thrusters are temporarily disabled. | Ion Disruptor, Thargoid Caustic Generator explosion | |
| FSD Reboot | The Frame Shift Drive is temporarily disabled. | FSD Interrupt, Containment Missile Powerplay weapon, Shift-Lock Canister | |
| Hull Breach | Ship is taking significant direct damage to modules. | High-Yield Shell | |
| Impulse Attack | Ship is being physically pushed out of its trajectory. | Railgun, Force Shell | |
| Increased Emissions | The ship's signature is being increased, making it easier to detect and generate heat faster. | Emissive Munitions | |
| Internal Damage | Ship is taking internal module damage. | Overheating, Missile Racks (both dumbfire and seeker), strike on internal modules | |
| Malfunction | A module is malfunctioning; this is happening regardless of the module's health. - Yellow icon: a low chance that a malfunction will occur. - Red icon: a malfunction becomes active. The Red icon is visible while receiving continuous weapon fire. |
Scramble Spectrum, Pulse Disruptor | |
| Mass Locked | The Frame Shift Drive needs over 1 minute to enter supercruise. Hyperspace jump time is unaffected. |
Mass Lock Munition | |
| Regeneration | The Shield Generator is being recharged at 1000+ points/second. | Concordant Sequence, Regeneration Sequence Only teammates can be affected. | |
| Being repaired | The ship's hull is being repaired, restoring its armour. | Repair Limpets | |
| Sensor Disruption | The ship may experience reduced Sensor range and weapon target lock interference with decreased reliability. | Dazzle Shell, Seismic Charge explosion | |
| Shield Breach | The hull is taking damage regardless of shield strength. | Phasing Sequence, Thargoid Scout weapons | |
| Shield Cell Cascade | A Shield Cell Bank is damaged, and the shield restoration rate is reduced | Feedback Cascade | |
| Shield Generator Attack | The Shield Generator is taking direct damage. | Defence Turrets, Reverberating Cascade | |
| Shield Reboot | Shield Generator is temporarily disabled. | Unknown | |
| Target Interference | Target lock is lost. | Target Lock Breaker | |
| Targeting Overload | Turreted and gimballed weapons are scrambled, redcucing their tracking efficiency. | Dispersal Field, Thargoid Titan Field | |
| Thermal Attack | Ship is gaining heat from a damaging source. | Plasma Accelerator, Thermal Cascade, Thermal Shock |
There is also an external ship status called "Hazardous Substance Detected" which often occurs as a replacement of "Internal Damage". It has a red grade-five material icon.