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Station

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Revision as of 11:41, 31 January 2015 by 109.215.207.227 (talk) (Add docks)

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Space Stations are built in space to provide living space for humans, and are specialized to produce certain goods. Ships can dock at them, allowing access to the station services. Station services include accepting missions, buying new ships or outfitting for ships, clearing and collecting bounty, paying fines, refueling, repairs, trading (legally and illegally). They are also equipped with their own defence systems in place to deal with criminals and smugglers. Station defences are very powerful and can destroy a medium size ship (Hauler, Cobra) in a matter of seconds.

These structures rotate to provide centrifugal force simulating the pull of gravity. The exterior appearance of a station is an accurate depiction of its specialized economic output, although there are several variants of each model. For example, towns and farms are clearly visible in agricultural hubs, or Orbis models.

Not all stations may offer all services.

Docking

Main article: Docking

To dock with a station, pilots must first request docking permissions by accessing the navigational terminal's "Contacts" tab. Pilots farther than 7,500m from a station will be automatically denied access and asked to approach to said distance first. In heavily populated or lagging instances, all ports may be occupied and a permit will be denied. Once granted, the pilot will be assigned a landing pad number he or she should approach and land on. If the pilot does not land within the allotted time slot [usually 10 minutes], the pilot will have to exit the station and request additional permissions. Attempting to dock without permissions will trigger a lethal response within 59 seconds. This includes docking with the incorrect landing platform.

Upon undocking from your landing platform, you will have 4:59 to exit the station before you are considered a loiterer and a 59-second hostility timer begins.

To either side of the docking port are lights coloured green and red. Pilots should approach on the side with the green lights to reduce the chance of a collision. Note that docking computers currently do not differentiate traffic lanes, and will collide with other auto-piloting ships as they attempt to enter the middle of the docking port.

Ship Storage

Players can purchase and store additional ships at each station and switch freely between them when docked. These can be accessed from the shipyard section of the starport services screen.

No Fire Zone

All stations have an area surrounding them designated a no fire zone. You are notified each time your ship enters and exits this area. You will also receive a message when your ship enters this zone to retract your weapons, should they be deployed at the time. Station defences will activate and open fire on your ship if you should fire any of your weapons within the no fire zone or you will be fined. Using any scanner within the no fire zone is perfectly legitimate and legal.

Types

Coriolis
File:CoriolisStation 001.jpg
Landing Pads Small 15
Medium 18
Large 9
Rotation Time 90 sec. (89.714 exactly)
Gravity (G) 0.1
Dimensions (KM) 2 km in Diameter
Orbis
File:OrbisStation 001.jpg
Landing Pads Small 15
Medium 18
Large 9
Rotation Time 90 sec.
Gravity (G) Docks : 0.1
Middle Ring : 0.5
Outer Ring : 1.0
Dimensions (KM) Big Torus is 4 km in Diameter
Small Torus is 2 km in Diameter
Ocellus
File:OcellusStation 001.jpg
Landing Pads Small
Medium
Large
Rotation Time 90 sec.
Gravity (G) Docks : 0.1
Dimensions (KM)
Asteroid
File:Asteroid station.jpg
Landing Pads Small
Medium
Large
Rotation Time
Gravity (G)
Dimensions (KM)
Outpost
File:Outpost 001.jpg
Landing Pads Small 2(civil) / 4 (industrial)
Medium 1
Large 0
Rotation Time N/A
Gravity (G)
Dimensions (KM)

See Also

  • Category:Stations - automatically populating list of wiki documented stations
  • Influence - Information about faction ownership of stations