Adder: Difference between revisions
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The Adder is a powerful multipurpose ship that can fit a vairety of roles when outfitted correctly, having a high cargo capacity and good combat efficiency. It serves as an upgraded [[Hauler]]; and has a very similar appearance. | The Adder is a powerful multipurpose ship that can fit a vairety of roles when outfitted correctly, having a high cargo capacity and good combat efficiency. It serves as an upgraded [[Hauler]]; and has a very similar appearance. | ||
As a [[Trader]] the Adder is the best ship available until the [[Cobra MkIII]] becomes an option. With 26T of space available when unshielded it can make a decent profit from selling cargo and allows for a lot more trading [[missions]] to become accessible. Unlike the [[Hauler]], it also retains good combat efficiency and has decent armor for its price; letting it tank hits. Finally, its good maneuverability lets it dodge [[interdiction | As a [[Trader]] the Adder is the best ship available until the [[Cobra MkIII]] becomes an option. With 26T of space available when unshielded it can make a decent profit from selling cargo and allows for a lot more trading [[missions]] to become accessible. Unlike the [[Hauler]], it also retains good combat efficiency and has decent armor for its price; letting it tank hits. Finally, its good maneuverability lets it dodge [[interdiction]]s with ease, and it is capable of [[Mass Lock|mass locking]] several small ships, so a shieldless Adder shouldn't be a large risk. | ||
As a combat vessel, the Adder is surprisingly effective in the role. When compared to the [[Eagle]] the Adder's manoeuvrability is far lesser but it has far better shielding, an additional utility slot and better armor. Because of this, it becomes a choice of mobility vs defense. The Adder also replaces the top small hardpoint with a medium one; greatly increasing its damage potential, however, it pales in comparison to the [[Viper MkIII]] so a [[Bounty Hunter]] or [[Pirate]] may find it more viable. The top hardpoint is very effective when turreted and can help deal with tricky nimble ships; especially as if the bottom hardpoints are also turreted the ship will have a full 360 range of its surrounding space due to its size, where an [[Eagle]] with its single [[Chaff Launcher]] will have little room to hide. | As a combat vessel, the Adder is surprisingly effective in the role. When compared to the [[Eagle]] the Adder's manoeuvrability is far lesser but it has far better shielding, an additional utility slot and better armor. Because of this, it becomes a choice of mobility vs defense. The Adder also replaces the top small hardpoint with a medium one; greatly increasing its damage potential, however, it pales in comparison to the [[Viper MkIII]] so a [[Bounty Hunter]] or [[Pirate]] may find it more viable. The top hardpoint is very effective when turreted and can help deal with tricky nimble ships; especially as if the bottom hardpoints are also turreted the ship will have a full 360 range of its surrounding space due to its size, where an [[Eagle]] with its single [[Chaff Launcher]] will have little room to hide. | ||
As a [[Miner]] the Adder is the best ship available at its price range and will do very well until the [[Cobra MkIII|Cobra]] becomes an option. Its medium hardpoint lets it carry a class 2 [[Mining Laser]], and the two small hardpoints can be swapped out for very fast mining speed; at the sacrifice of any offense. The Adder also has a respectable amount of compartment space, enough to carry a good deal of ore; however one may have to go without [[Collector Drone|Collector Limpets]] to maximize cargo space. | As a [[Miner]] the Adder is the best ship available at its price range and will do very well until the [[Cobra MkIII|Cobra]] becomes an option. Its medium hardpoint lets it carry a class 2 [[Mining Laser]], and the two small hardpoints can be swapped out for very fast mining speed; at the sacrifice of any offense. The Adder also has a respectable amount of compartment space, enough to carry a good deal of ore; however one may have to go without [[Collector Drone|Collector Limpets]] to maximize cargo space. | ||
For [[Explorer|exploration]], the Adder can reach heights of around 32LYs. While this is far smaller than the [[Hauler]] keep in mind the Adder has a better [[FSD]] Drive; which means it can take more weight without losing as much range; thus the Adder is a more appealing ship for long-range trading or [[Rare Goods]] trade. Additionally, the Adder has a better fuel tank and more compartment space; which means the Adder can make more jumps without nearby fuel stars and needs refueling less. | For [[Explorer|exploration]], the Adder can reach heights of around 32LYs. While this is far smaller than the [[Hauler]] keep in mind the Adder has a better [[FSD]] Drive; which means it can take more weight without losing as much range; thus the Adder is a more appealing ship for long-range trading or [[Rare Goods]] trade. Additionally, the Adder has a better fuel tank and more compartment space; which means the Adder can make more jumps without nearby fuel stars and needs refueling less. | ||
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blueprint-adder.png|Zorgon Peterson Adder Blueprint | blueprint-adder.png|Zorgon Peterson Adder Blueprint | ||
Adder Cockpit.png|Adder cockpit | Adder Cockpit.png|Adder cockpit | ||
Adder-and-Outpost.png|Adder and an outpost | |||
image (1).png|Flying trough Double Cluster | image (1).png|Flying trough Double Cluster | ||
Adder-Mining.png|Adder Mining | Adder-Mining.png|Adder Mining | ||