Reputation: Difference between revisions
No edit summary |
Never implemented. Just checked and I'm still Allied with a number of factions I haven't interacted with in months. |
||
| Line 4: | Line 4: | ||
In [[Elite Dangerous]] players can change their '''Reputation''' with the three major factions ([[Federation]], [[Empire]], [[Alliance]]) to either Allied, Friendly, Cordial, Neutral, Unfriendly, or Hostile. All players start out as Neutral with all three major factions and by doing missions or other [[influence]] increasing activities can improve their reputation with that faction. When a player performs activities that would decrease a faction's influence (e.g. pirating or failing missions) the player's reputation with that faction will decrease. When a player has a negative (current value unknown) reputation with a faction they will be attacked on sight by NPCs that represent that faction. | In [[Elite Dangerous]] players can change their '''Reputation''' with the three major factions ([[Federation]], [[Empire]], [[Alliance]]) to either Allied, Friendly, Cordial, Neutral, Unfriendly, or Hostile. All players start out as Neutral with all three major factions and by doing missions or other [[influence]] increasing activities can improve their reputation with that faction. When a player performs activities that would decrease a faction's influence (e.g. pirating or failing missions) the player's reputation with that faction will decrease. When a player has a negative (current value unknown) reputation with a faction they will be attacked on sight by NPCs that represent that faction. | ||
==Reputation levels== | ==Reputation levels== | ||
{| class="article-table" style="text-align: center;" border="1" | {| class="article-table" style="text-align: center;" border="1" | ||
| Line 24: | Line 25: | ||
[[File:Pilot-Reputation-Factions.png|thumb|200px|Pilot faction reputation]] | [[File:Pilot-Reputation-Factions.png|thumb|200px|Pilot faction reputation]] | ||
Who | Who is in control of a system has a major bearing on how your actions affect your reputation with them and the other minor [[factions]]. There are usually several minor factions vying for control in each system, but outside the immediate local space around their starports and outposts, only one can claim to be "in control" of a system. This is displayed in the system view when you've no stellar body selected. | ||
Normally it | Normally it is the faction with the highest influence in the system, except in special situations like civil war. | ||
This is important for criminal law, because each faction only cares about crimes committed in its own jurisdiction. It doesn't matter if you are an infamous pirate according to say, the "Bangwa Freedom Party", if you are in the jurisdiction of the "Bagwa Independents" and you've committed no crimes against them, you are an innocent pilot. | This is important for criminal law, because each faction only cares about crimes committed in its own jurisdiction. It doesn't matter if you are an infamous pirate according to say, the "Bangwa Freedom Party", if you are in the jurisdiction of the "Bagwa Independents" and you've committed no crimes against them, you are an innocent pilot. | ||
| Line 44: | Line 45: | ||
When your status with a major faction is above 75% Friendly, it will slowly decay down to 75%, by a percentage point every couple of days. Reputation decay happens whether you're logged into the game or not. To stay Allied you have to keep doing good deeds that gain you reputation for the major faction. | When your status with a major faction is above 75% Friendly, it will slowly decay down to 75%, by a percentage point every couple of days. Reputation decay happens whether you're logged into the game or not. To stay Allied you have to keep doing good deeds that gain you reputation for the major faction. | ||
There | There is also anti-decay for negative reputation. When your reputation with a super power is below neutral but under 25% it will gradually climbs up to 25%. To clear negative reputation with a major faction you must do the following: (1) If your status with a major faction is at Hostile, you must wait for the Reputation decay mechanic to bring it back up to unfriendly (2) Once your status with a major faction is a at Unfriendly, you need to complete missions and do other positive reputation actions until you are back to Neutral Status. | ||
There is no reputation decay for minor factions.<ref>https://steamcommunity.com/app/359320/discussions/0/357284767242607846/ </ref> | |||
<ref>https:// | |||
==Notes== | ==Notes== | ||
* Reputation is different than [[Rank]] | * Reputation is different than [[Rank]]. | ||
== References == | == References == | ||